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Empoleon Moves & Learnsetin Pokémon Heart & Soul

watersteel67 total moves

Complete moveset and learnset for Empoleon in Pokémon Heart & Soul. Learn which moves Empoleon can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

17
Level Up
50
TM/HM
0
Move Tutor
0
Egg Moves
67
Total

Level Up Moves (17)

Moves that Empoleon learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
GrowlLevel: 4normal
010040
Growls cutely to reduce the foe's Attack.
BubbleLevel: 8water
010030
Attack using bubbles. May lower the foe's Speed.
Swords DanceLevel: 11normal
000
A fighting dance that sharply raises Attack.
PeckLevel: 15flying
3510035
Attacks the foe with a jabbing beak, etc.
Metal ClawLevel: 16steel
509535
A claw attack that may raise the user's Attack.
Bubble BeamLevel: 19water
6510020
Forcefully sprays bubbles that may lower Speed.
SwaggerLevel: 24normal
0015
Confuses the foe, but also sharply raises its Attack.
Fury AttackLevel: 28normal
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
BrineLevel: 33water
6510010
Does double damage to foes with half HP or less.
Aqua JetLevel: 36water
4010020
Strikes first by dashing at the foe at a high speed.
WhirlpoolLevel: 39water
0015
Traps and hurts the foe in a whirlpool for turns.
MistLevel: 46ice
0030
Creates a mist that stops reduction of stats.
Drill PeckLevel: 52flying
8010020
A corkscrewing attack with the beak acting as a drill.
Hydro PumpLevel: 59water
0805
Blasts water at high power to strike the foe.

TM/HM Moves (50)

Moves that Empoleon can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Pluckflying
6010020TM88
Eats the foe's held Berry gaining its effect.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.