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Durant Moves & Learnsetin Pokémon Heart & Soul

bugsteel47 total moves

Complete moveset and learnset for Durant in Pokémon Heart & Soul. Learn which moves Durant can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
32
TM/HM
0
Move Tutor
0
Egg Moves
47
Total

Level Up Moves (15)

Moves that Durant learns naturally as it levels up.

Vise GripLevel: 1normal
5510030
Grips the foe with large and powerful pincers.
Sand AttackLevel: 1normal
010015
Reduces the foe's accuracy by hurling sand in its face.
Fury CutterLevel: 6bug
109520
Attack that intensifies on each successive hit.
BiteLevel: 11normal
6010025
Bites with vicious fangs. May cause flinching.
AgilityLevel: 16psychic
0030
Relaxes the body to sharply boost Speed.
Metal ClawLevel: 21steel
509535
A claw attack that may raise the user's Attack.
Bug BiteLevel: 26bug
6010020
Eats the foe's held Berry gaining its effect.
CrunchLevel: 31dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Iron HeadLevel: 36steel
8010015
Slams the foe with a hard head. May cause flinching.
DigLevel: 41ground
10010010
Digs underground the first turn and strikes next turn.
EntrainmentLevel: 46normal
010015
Makes the foe mimic the user, gaining its Ability.
X ScissorLevel: 51bug
8010015
Slashes the foe with crossed scythes, claws, etc.
Iron DefenseLevel: 56steel
0015
Hardens the body's surface to sharply raise Defense.
GuillotineLevel: 61normal
1305
A powerful pincer attack that KOs if it hits.
Metal SoundLevel: 66steel
08540
Emits a horrible screech that sharply lowers Sp. Def.

TM/HM Moves (32)

Moves that Durant can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.