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Doublade Moves & Learnsetin Pokémon Heart & Soul

steelghost43 total moves

Complete moveset and learnset for Doublade in Pokémon Heart & Soul. Learn which moves Doublade can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
28
TM/HM
0
Move Tutor
0
Egg Moves
43
Total

Level Up Moves (15)

Moves that Doublade learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Swords DanceLevel: 1normal
000
A fighting dance that sharply raises Attack.
Fury CutterLevel: 5bug
109520
Attack that intensifies on each successive hit.
Metal SoundLevel: 8steel
08540
Emits a horrible screech that sharply lowers Sp. Def.
PursuitLevel: 13dark
4010020
Inflicts bad damage if used on a foe switching out.
AutotomizeLevel: 18steel
0015
Sheds additional weight to sharply boost Speed.
Shadow SneakLevel: 20ghost
4010030
Extends the user's shadow to strike first.
Aerial AceLevel: 22flying
60020
An extremely speedy and unavoidable attack.
RetaliateLevel: 26normal
701005
Attack that does more damage if an ally fainted.
SlashLevel: 29normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Iron DefenseLevel: 32steel
0015
Hardens the body's surface to sharply raise Defense.
Night SlashLevel: 36dark
7010015
Hits as soon as possible. High critical-hit ratio.
Power TrickLevel: 41psychic
0010
The user swaps its Attack and Defense stats.
Iron HeadLevel: 45steel
8010015
Slams the foe with a hard head. May cause flinching.
Sacred SwordLevel: 51fighting
901000
Strikes through the foe's stat changes.

TM/HM Moves (28)

Moves that Doublade can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.

Doublade Moves & Learnset | Heart & Soul