Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Dondozo Moves & Learnsetin Pokémon Heart & Soul

water37 total moves

Complete moveset and learnset for Dondozo in Pokémon Heart & Soul. Learn which moves Dondozo can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

17
Level Up
20
TM/HM
0
Move Tutor
0
Egg Moves
37
Total

Level Up Moves (17)

Moves that Dondozo learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
SupersonicLevel: 1normal
05520
Emits bizarre sound waves that may confuse the foe.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
TickleLevel: 5normal
010020
Makes the foe laugh to lower Attack and Defense.
FlailLevel: 10normal
110015
Inflicts more damage when the user's HP is down.
RestLevel: 15psychic
000
The user sleeps for 2 turns, restoring HP and status.
Sleep TalkLevel: 15normal
0010
Uses an available move randomly while asleep.
DiveLevel: 20water
010010
Dives underwater the first turn and strikes next turn.
Noble RoarLevel: 25normal
010030
Intimidates the foe, to cut Attack and Sp. Atk.
SoakLevel: 30water
010020
Sprays water at the foe, changing it to Water type.
Body SlamLevel: 35normal
8510015
A full-body slam that may cause paralysis.
Aqua TailLevel: 40water
909010
The user swings its tail like a wave to attack.
Rain DanceLevel: 45water
005
Boosts the power of Water- type moves for 5 turns.
Order UpLevel: 50dragon
8010010
Boosts a user's stats depending on Tatsugiri.
Heavy SlamLevel: 55steel
110010
Does more damage if the user outweighs the foe.
Double EdgeLevel: 60normal
010015
A life-risking tackle that also hurts the user.
Wave CrashLevel: 65water
010010
A slam shrouded in water. It also hurts the user.

TM/HM Moves (20)

Moves that Dondozo can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.

Dondozo Moves & Learnset | Heart & Soul