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Darumakagalar Moves & Learnsetin Pokémon Heart & Soul

ice46 total moves

Complete moveset and learnset for Darumakagalar in Pokémon Heart & Soul. Learn which moves Darumakagalar can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
32
TM/HM
0
Move Tutor
0
Egg Moves
46
Total

Level Up Moves (14)

Moves that Darumakagalar learns naturally as it levels up.

Powder SnowLevel: 1ice
4010025
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
TauntLevel: 4dark
010020
Taunts the foe into only using attack moves.
BiteLevel: 8normal
6010025
Bites with vicious fangs. May cause flinching.
AvalancheLevel: 12ice
6010010
Attack that moves last and gains power if hit.
Work UpLevel: 16normal
0030
The user is roused. Ups Attack and Sp. Atk.
Ice FangLevel: 20ice
659515
May cause flinching or leave the foe with frostbite.leave the foe frozen.
HeadbuttLevel: 24normal
7010015
A ramming attack that may cause flinching.
Ice PunchLevel: 28ice
7510015
An icy punch that may leave the foe with frostbite.freeze the foe.
UproarLevel: 32normal
010010
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Belly DrumLevel: 36normal
0010
Maximizes Attack while sacrificing half of max HP.
BlizzardLevel: 40ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
ThrashLevel: 44normal
01000
A rampage of 2 to 3 turns that confuses the user.
SuperpowerLevel: 48fighting
1201005
Boosts strength sharply, but lowers abilities.

TM/HM Moves (32)

Moves that Darumakagalar can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.