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Cubone Moves & Learnsetin Pokémon Heart & Soul

ground57 total moves

Complete moveset and learnset for Cubone in Pokémon Heart & Soul. Learn which moves Cubone can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
38
TM/HM
0
Move Tutor
7
Egg Moves
57
Total

Level Up Moves (12)

Moves that Cubone learns naturally as it levels up.

GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Tail WhipLevel: 5normal
010030
Wags the tail to lower the foe's Defense.
Bone ClubLevel: 9ground
658520
Clubs the foe with a bone. May cause flinching.
HeadbuttLevel: 13normal
7010015
A ramming attack that may cause flinching.
LeerLevel: 17normal
010030
Frightens the foes with a leer to lower Defense.
Focus EnergyLevel: 21normal
0030
Focuses power to raise the critical-hit ratio.
BonemerangLevel: 25ground
509010
Throws a bone boomerang that strikes twice.
RageLevel: 29normal
2010020
Raises the user's Attack every time it is hit.
False SwipeLevel: 33normal
4010040
Attack that leaves the foe with at least 1 HP.
ThrashLevel: 37normal
01000
A rampage of 2 to 3 turns that confuses the user.
Bone RushLevel: 41ground
25010
Strikes the foe with a bone in hand 2 to 5 times.
Double EdgeLevel: 45normal
010015
A life-risking tackle that also hurts the user.

Egg Moves (7)

Moves that Cubone can learn through breeding with compatible Pokémon.

Rock Sliderock
759010
Hits the foe with an avalanche of rocks.
Ancient Powerrock
601005
Attack that may raise all stats.
Belly Drumnormal
0010
Maximizes Attack while sacrificing half of max HP.
Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Skull Bashnormal
01000
Tucks in the head, then attacks on the next turn.
Perish Songnormal
005
Any Pokémon hearing this song faints in 3 turns.
Swords Dancenormal
000
A fighting dance that sharply raises Attack.

TM/HM Moves (38)

Moves that Cubone can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.