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Crocalor Moves & Learnsetin Pokémon Heart & Soul

fire32 total moves

Complete moveset and learnset for Crocalor in Pokémon Heart & Soul. Learn which moves Crocalor can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
18
TM/HM
0
Move Tutor
0
Egg Moves
32
Total

Level Up Moves (14)

Moves that Crocalor learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
LickLevel: 7ghost
010030
Licks with a long tongue to injure. May also paralyze.
RoundLevel: 10normal
6010015
A song that inflicts damage. Others can join in too.
BiteLevel: 12normal
6010025
Bites with vicious fangs. May cause flinching.
YawnLevel: 15normal
0010
Lulls the foe into yawning, then sleeping next turn.
IncinerateLevel: 17fire
010015
Burns up Berries and Gems preventing their use.
SnarlLevel: 24dark
559515
Yells and rants at the foe lowering its Sp. Atk.
RoarLevel: 28normal
0020
Switches the foe out or ends wild battle.
FlamethrowerLevel: 32fire
010015
A powerful fire attack that may inflict a burn.
Hyper VoiceLevel: 38normal
9010010
A loud attack that uses sound waves to injure.
Will O WispLevel: 42fire
0015
Inflicts a burn on the foe with intense fire.
Fire BlastLevel: 47fire
0855
Incinerates everything it strikes. May cause a burn.

TM/HM Moves (18)

Moves that Crocalor can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.