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Crabrawler Moves & Learnsetin Pokémon Heart & Soul

fighting44 total moves

Complete moveset and learnset for Crabrawler in Pokémon Heart & Soul. Learn which moves Crabrawler can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
31
TM/HM
0
Move Tutor
0
Egg Moves
44
Total

Level Up Moves (13)

Moves that Crabrawler learns naturally as it levels up.

BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
Rock SmashLevel: 5fighting
010015
A rock-crushing attack that may lower Defense.
LeerLevel: 9normal
010030
Frightens the foes with a leer to lower Defense.
PursuitLevel: 13dark
4010020
Inflicts bad damage if used on a foe switching out.
Bubble BeamLevel: 17water
6510020
Forcefully sprays bubbles that may lower Speed.
Power Up PunchLevel: 22fighting
4010020
A hard punch that raises the user's Attack.
Dizzy PunchLevel: 25normal
7010010
The target is hit with rhythmic punches.
PaybackLevel: 29dark
5010010
Attack that gains power if the user moves last.
ReversalLevel: 33fighting
110015
Inflicts more damage when the user's HP is down.
CrabhammerLevel: 37water
0010
Hammers with a pincer. Has a high critical-hit ratio.
Iron DefenseLevel: 42steel
0015
Hardens the body's surface to sharply raise Defense.
Dynamic PunchLevel: 45fighting
100505
Powerful and sure to cause confusion, but inaccurate.
Close CombatLevel: 49fighting
1201005
A strong attack but lowers the defensive stats.

TM/HM Moves (31)

Moves that Crabrawler can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.