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Copperajah Moves & Learnsetin Pokémon Heart & Soul

steel44 total moves

Complete moveset and learnset for Copperajah in Pokémon Heart & Soul. Learn which moves Copperajah can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
29
TM/HM
0
Move Tutor
0
Egg Moves
44
Total

Level Up Moves (15)

Moves that Copperajah learns naturally as it levels up.

Heavy SlamLevel: 0steel
110010
Does more damage if the user outweighs the foe.
Heavy SlamLevel: 1steel
110010
Does more damage if the user outweighs the foe.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
RolloutLevel: 1rock
309020
Attack lasting 5 turns with rising intensity.
Rock SmashLevel: 1fighting
010015
A rock-crushing attack that may lower Defense.
BulldozeLevel: 15ground
6010020
Stomps down on the ground. Hits all and lowers Speed.
StompLevel: 20normal
6510020
Stomps the enemy with a big foot. May cause flinching.
Iron DefenseLevel: 25steel
0015
Hardens the body's surface to sharply raise Defense.
DigLevel: 30ground
10010010
Digs underground the first turn and strikes next turn.
StrengthLevel: 37normal
8010015
Builds enormous power, then slams the foe.
Iron HeadLevel: 44steel
8010015
Slams the foe with a hard head. May cause flinching.
Play RoughLevel: 51fairy
909010
Plays rough with the foe. May lower Attack.
High HorsepowerLevel: 58ground
959510
Slams hard into the foe with its entire body.
SuperpowerLevel: 65fighting
1201005
Boosts strength sharply, but lowers abilities.

TM/HM Moves (29)

Moves that Copperajah can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.