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Cofagrigus Moves & Learnsetin Pokémon Heart & Soul

ghost55 total moves

Complete moveset and learnset for Cofagrigus in Pokémon Heart & Soul. Learn which moves Cofagrigus can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

18
Level Up
37
TM/HM
0
Move Tutor
0
Egg Moves
55
Total

Level Up Moves (18)

Moves that Cofagrigus learns naturally as it levels up.

AstonishLevel: 1ghost
3010015
Attack that may shock the foe into flinching.
ProtectLevel: 1normal
0010
Evades attack, but may fail if used in succession.
DisableLevel: 1normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
HazeLevel: 1ice
0030
Creates a black haze that eliminates all stat changes.
DisableLevel: 5normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
HazeLevel: 9ice
0030
Creates a black haze that eliminates all stat changes.
Night ShadeLevel: 13ghost
110015
Inflicts damage identical to the user's level.
HexLevel: 17ghost
010010
Does double damage if the foe has a status problem.
Will O WispLevel: 21fire
0015
Inflicts a burn on the foe with intense fire.
Ominous WindLevel: 25ghost
601005
A repulsive attack that may raise all stats.
CurseLevel: 29normal
0010
A move that functions differently for GHOSTS.
Power SplitLevel: 33psychic
0010
Averages changes to Attack and Sp. Atk with the foe.
Guard SplitLevel: 33psychic
0010
Averages changes to Defense and Sp. Def with the foe.
Scary FaceLevel: 34normal
0010
Frightens with a scary face to sharply reduce Speed.
Shadow BallLevel: 39ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
GrudgeLevel: 45ghost
005
If the user faints, deletes all PP of foe's last move.
Mean LookLevel: 51normal
005
Fixes the foe with a mean look that prevents escape.
Destiny BondLevel: 57ghost
005
If the user faints, the foe is also made to faint.

TM/HM Moves (37)

Moves that Cofagrigus can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Embargodark
010015TM63
Prevents the foe from using any items.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.