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Cetoddle Moves & Learnsetin Pokémon Heart & Soul

ice33 total moves

Complete moveset and learnset for Cetoddle in Pokémon Heart & Soul. Learn which moves Cetoddle can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
18
TM/HM
0
Move Tutor
0
Egg Moves
33
Total

Level Up Moves (15)

Moves that Cetoddle learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Powder SnowLevel: 1ice
4010025
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
GrowlLevel: 6normal
010040
Growls cutely to reduce the foe's Attack.
Echoed VoiceLevel: 9normal
4010015
Does more damage every turn it is used.
Ice ShardLevel: 12ice
4010030
Hurls a chunk of ice that always strikes first.
RestLevel: 15psychic
000
The user sleeps for 2 turns, restoring HP and status.
Take DownLevel: 19normal
908520
A reckless charge attack that also hurts the user.
FlailLevel: 25normal
110015
Inflicts more damage when the user's HP is down.
AvalancheLevel: 27ice
6010010
Attack that moves last and gains power if hit.
BounceLevel: 31flying
85855
Bounces up, then down the next turn. May paralyze.
Body SlamLevel: 36normal
8510015
A full-body slam that may cause paralysis.
AmnesiaLevel: 40psychic
0020
Forgets about something and sharply raises Sp. Def.
Ice SpinnerLevel: 44ice
8010015
Ice-covered feet hit a foe and destroy the terrain.
Double EdgeLevel: 49normal
010015
A life-risking tackle that also hurts the user.
BlizzardLevel: 53ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.

TM/HM Moves (18)

Moves that Cetoddle can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.