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Cacnea Moves & Learnsetin Pokémon Heart & Soul
grass• 54 total moves
Complete moveset and learnset for Cacnea in Pokémon Heart & Soul. Learn which moves Cacnea can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
13
Level Up
36
TM/HM
0
Move Tutor
5
Egg Moves
54
Total
Level Up Moves (13)
Moves that Cacnea learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Poison StingLevel: 1Poison Sting | poison | 30 | 100 | 35 | ||
| A toxic attack with barbs, etc., that may poison. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| AbsorbLevel: 5Absorb | grass | 20 | 100 | 0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| GrowthLevel: 9Growth | normal | 0 | 0 | 0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Leech SeedLevel: 13Leech Seed | grass | 0 | 90 | 10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Sand AttackLevel: 17Sand Attack | normal | 0 | 100 | 15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Pin MissileLevel: 21Pin Missile | bug | 0 | 0 | 20 | ||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| IngrainLevel: 25Ingrain | grass | 0 | 0 | 20 | ||
| Lays roots that restore HP. The user can't switch out. | ||||||
| Feint AttackLevel: 29Feint Attack | dark | 60 | 0 | 20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| SpikesLevel: 33Spikes | ground | 0 | 0 | 20 | ||
| Sets spikes that hurt a foe switching in. | ||||||
| Needle ArmLevel: 37Needle Arm | grass | 60 | 100 | 15 | ||
| Attacks with thorny arms. May cause flinching. | ||||||
| Cotton SporeLevel: 41Cotton Spore | grass | 0 | 0 | 40 | ||
| Spores cling to the foes, Spores cling to the foe, sharply reducing Speed. | ||||||
| SandstormLevel: 45Sandstorm | rock | 0 | 0 | 10 | ||
| Causes a sandstorm that rages for several turns. |
Egg Moves (5)
Moves that Cacnea can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Grass WhistleGrass Whistle | grass | 0 | 55 | 15 | |
| Lulls the foe into sleep with a pleasant melody. | |||||
| AcidAcid | poison | 40 | 100 | 30 | |
| Sprays a hide-melting acid. May lower Sp. Def.May lower Defense. | |||||
| Teeter DanceTeeter Dance | normal | 0 | 100 | 20 | |
| Confuses all Pokémon on the scene. | |||||
| Dynamic PunchDynamic Punch | fighting | 100 | 50 | 5 | |
| Powerful and sure to cause confusion, but inaccurate. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. |
TM/HM Moves (36)
Moves that Cacnea can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet SeedBullet Seed | grass | 0 | 100 | 30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Drain PunchDrain Punch | fighting | 0 | 100 | 0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| CaptivateCaptivate | normal | 0 | 100 | 20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| CutCut | normal | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. |
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