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Breloom Moves & Learnsetin Pokémon Heart & Soul

grassfighting66 total moves

Complete moveset and learnset for Breloom in Pokémon Heart & Soul. Learn which moves Breloom can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
47
TM/HM
0
Move Tutor
5
Egg Moves
66
Total

Level Up Moves (14)

Moves that Breloom learns naturally as it levels up.

AbsorbLevel: 1grass
201000
Attack that absorbs half the damage inflicted.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Stun SporeLevel: 1grass
07530
Scatters a powder that may paralyze the foe.
Leech SeedLevel: 1grass
09010
Plants a seed on the foe to steal HP on every turn.
TackleLevel: 4normal
35035
Charges the foe with a full- body tackle.
Stun SporeLevel: 7grass
07530
Scatters a powder that may paralyze the foe.
Leech SeedLevel: 10grass
09010
Plants a seed on the foe to steal HP on every turn.
Mega DrainLevel: 16grass
4010025
Attack that absorbs half the damage inflicted.
HeadbuttLevel: 22normal
7010015
A ramming attack that may cause flinching.
Mach PunchLevel: 23fighting
4010030
A punch is thrown at wicked speed to strike first.
CounterLevel: 28fighting
110020
Retaliates any physical hit with double the power.
Sky UppercutLevel: 36fighting
859015
An uppercut thrown as if leaping into the sky.
Mind ReaderLevel: 45normal
005
Senses the foe's action to ensure the next move's hit.
Dynamic PunchLevel: 54fighting
100505
Powerful and sure to cause confusion, but inaccurate.

Egg Moves (5)

Moves that Breloom can learn through breeding with compatible Pokémon.

Fake Tearsdark
010020
Feigns crying to sharply lower the foe's Sp. Def.
Swaggernormal
0015
Confuses the foe, but also sharply raises its Attack.
Charmnormal
010020
Charms the foe and sharply reduces its Attack.
False Swipenormal
4010040
Attack that leaves the foe with at least 1 HP.
Helping Handnormal
0020
Boosts the power of ally recipient's moves.

TM/HM Moves (47)

Moves that Breloom can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.