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Bonsly Moves & Learnsetin Pokémon Heart & Soul

rock50 total moves

Complete moveset and learnset for Bonsly in Pokémon Heart & Soul. Learn which moves Bonsly can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
31
TM/HM
0
Move Tutor
6
Egg Moves
50
Total

Level Up Moves (13)

Moves that Bonsly learns naturally as it levels up.

Fake TearsLevel: 1dark
010020
Feigns crying to sharply lower the foe's Sp. Def.
CopycatLevel: 1normal
0020
The user mimics the last move used by a foe.
FlailLevel: 6normal
110015
Inflicts more damage when the user's HP is down.
Low KickLevel: 9fighting
0020
A low, tripping kick that may cause flinching.
Rock ThrowLevel: 14rock
50015
Throws small rocks to strike the foe.
MimicLevel: 17normal
0010
Copies last move used by the foe during one battle.
BlockLevel: 22normal
005
Blocks the foe's way and prevents escape.
Feint AttackLevel: 25dark
60020
Draws the foe close, then strikes without fail.
Rock TombLevel: 30rock
000
Stops the foe from moving with rocks and cuts Speed.
Rock SlideLevel: 33rock
759010
Hits the foe with an avalanche of rocks.
SlamLevel: 38normal
807520
Slams the foe with a long tail, vine, etc.
Sucker PunchLevel: 41dark
01005
Strikes first if the foe is preparing Attack.
Double EdgeLevel: 46normal
010015
A life-risking tackle that also hurts the user.

Egg Moves (6)

Moves that Bonsly can learn through breeding with compatible Pokémon.

Defense Curlnormal
0040
Curls up to conceal weak spots and raise Defense.
Hardennormal
0030
Stiffens the body's muscles to raise Defense.
Headbuttnormal
7010015
A ramming attack that may cause flinching.
Rolloutrock
309020
Attack lasting 5 turns with rising intensity.
Sand Tombground
0015
Traps and hurts the foe in quicksand for turns.
Self Destructnormal
01005
Inflicts severe damage but makes the user faint.

TM/HM Moves (31)

Moves that Bonsly can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.