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Beedrill Moves & Learnsetin Pokémon Heart & Soul

bugpoison47 total moves

Complete moveset and learnset for Beedrill in Pokémon Heart & Soul. Learn which moves Beedrill can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

9
Level Up
38
TM/HM
0
Move Tutor
0
Egg Moves
47
Total

Level Up Moves (9)

Moves that Beedrill learns naturally as it levels up.

Fury AttackLevel: 1normal
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
Fury AttackLevel: 10normal
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
Focus EnergyLevel: 15normal
0030
Focuses power to raise the critical-hit ratio.
TwineedleLevel: 20bug
2510020
Foreleg stingers jab foe twice. May poison.
RageLevel: 25normal
2010020
Raises the user's Attack every time it is hit.
PursuitLevel: 30dark
4010020
Inflicts bad damage if used on a foe switching out.
Pin MissileLevel: 35bug
0020
Sharp pins are fired to strike 2 to 5 times.
AgilityLevel: 40psychic
0030
Relaxes the body to sharply boost Speed.
EndeavorLevel: 45normal
11005
Cuts foe's HP to equal user's HP.

TM/HM Moves (38)

Moves that Beedrill can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Silver Windbug
601005TM62
A powdery attack that may raise abilities.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.