Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Axew Moves & Learnsetin Pokémon Heart & Soul

dragon55 total moves

Complete moveset and learnset for Axew in Pokémon Heart & Soul. Learn which moves Axew can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
39
TM/HM
0
Move Tutor
0
Egg Moves
55
Total

Level Up Moves (16)

Moves that Axew learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
LeerLevel: 4normal
010030
Frightens the foes with a leer to lower Defense.
AssuranceLevel: 7dark
010010
Attack that gains power if the foe has been hurt.
Dragon RageLevel: 10dragon
110010
Launches shock waves that always inflict 40 HP damage.
Dual ChopLevel: 13dragon
409015
Attacks with brutal hits that strike twice.
Scary FaceLevel: 16normal
0010
Frightens with a scary face to sharply reduce Speed.
SlashLevel: 20normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
False SwipeLevel: 24normal
4010040
Attack that leaves the foe with at least 1 HP.
Dragon ClawLevel: 28dragon
8010015
Slashes the foe with sharp claws.
Dragon DanceLevel: 32dragon
0020
A mystical dance that ups Attack and Speed.
TauntLevel: 36dark
010020
Taunts the foe into only using attack moves.
Dragon PulseLevel: 41dragon
010010
Generates a shock wave to damage the foe.
Swords DanceLevel: 46normal
000
A fighting dance that sharply raises Attack.
GuillotineLevel: 51normal
1305
A powerful pincer attack that KOs if it hits.
OutrageLevel: 56dragon
01000
A rampage of 2 to 3 turns that confuses the user.
Giga ImpactLevel: 61normal
150905
Leaves the user immobile if target is not KO'd.

TM/HM Moves (39)

Moves that Axew can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.