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Anorith Moves & Learnsetin Pokémon Heart & Soul

rockbug47 total moves

Complete moveset and learnset for Anorith in Pokémon Heart & Soul. Learn which moves Anorith can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
32
TM/HM
0
Move Tutor
5
Egg Moves
47
Total

Level Up Moves (10)

Moves that Anorith learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
HardenLevel: 7normal
0030
Stiffens the body's muscles to raise Defense.
Mud SportLevel: 13ground
0015
Covers the user in mud to weaken all Electric moves.
Water GunLevel: 19water
4010025
Squirts water to attack the foe.
Metal ClawLevel: 25steel
509535
A claw attack that may raise the user's Attack.
ProtectLevel: 31normal
0010
Evades attack, but may fail if used in succession.
Ancient PowerLevel: 37rock
601005
Attack that may raise all stats.
Fury CutterLevel: 43bug
109520
Attack that intensifies on each successive hit.
SlashLevel: 49normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Rock BlastLevel: 55rock
25010
Hurls boulders at the foe 2 to 5 times in a row.

Egg Moves (5)

Moves that Anorith can learn through breeding with compatible Pokémon.

Rapid Spinnormal
010040
User spins and removes some effects, while upping speed.effects.
Knock Offdark
010020
Knocks down the foe's held item to prevent its use.
Swords Dancenormal
000
A fighting dance that sharply raises Attack.
False Swipenormal
4010040
Attack that leaves the foe with at least 1 HP.
Rock Sliderock
759010
Hits the foe with an avalanche of rocks.

TM/HM Moves (32)

Moves that Anorith can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.