Same name in this game

Rotom is the name this game gives to more than one species. Rotom #479 · Rotom #479 · Rotom #479 · Rotom #479 · Rotom #479. The number after each name is the game's own regional dex entry.

Accent Image to accompany hero

Rotom #479in Pokémon Crystal Advance Redux

electricgrass

Pokédex Entry

Plasma Pokémon

Research continues on this Pokémon, which could be the power source of a unique motor.

Rotom #479 in Pokémon Crystal Advance Redux

Rotom #479 is #618 in Crystal Advance Redux's regional Pokédex. This page covers its electric/grass typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
ElectricGrass
Dex
#479
Abilities
Levitate(Primary)

Grants Immunity from Ground-Type damage.

Filter(Secondary)

Foes super-effective moves do 25% less.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
amorphous
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
132
EV Yield
1 Speed1 SpecialAttack
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×2bug ×2
Resists
water ×0.5electric ×0.25grass ×0.5steel ×0.5

Evolution Chain

How to Obtain

Rotom #479 has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (17)

Thunder WaveLevel: 1electric
PWR0ACC90PP20
A weak electric shock that is sure to cause paralysis if it hits.
Sleep PowderLevel: 1grass
PWR0ACC75PP15
A sleep-inducing dust is scattered in high volume around a foe.
Confuse RayLevel: 1ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
ThundershockLevel: 1electric
PWR40ACC100PP30
An electric shock attack that may also leave the foe paralyzed.
Razor LeafLevel: 1grass
PWR55ACC95PP25
The foe is hit with a cutting leaf. It has a high critical-hit ratio.
TrickLevel: 5psychic
PWR0ACC100PP10
A move that tricks the foe into trading held items with the user.
Disarming VoiceLevel: 10fairy
PWR40ACC0PP20
The user lets out a charming cry that cannot be evaded.
Double TeamLevel: 15normal
PWR0ACC0PP15
The user creates illusory copies of itself to raise its evasiveness.
Shock WaveLevel: 20electric
PWR60ACC0PP20
A rapid jolt of electricity strikes the foe. It can't be evaded.
Magical LeafLevel: 25grass
PWR60ACC0PP20
The foe is attacked with a strange leaf that cannot be evaded.
PsybeamLevel: 30psychic
PWR65ACC100PP20
A peculiar ray is shot at the foe. It may leave the foe confused.
ChargeLevel: 35electric
PWR0ACC0PP20
The user charges power to boost the Electric move it uses next.
DischargeLevel: 40electric
PWR80ACC100PP15
The user looses an electric flare that hits all Pokémon and may paralyze.
Energy BallLevel: 45grass
PWR80ACC100PP10
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.
UproarLevel: 50normal
PWR90ACC100PP10
The user attacks in an uproar that prevents sleep for two to five turns.
Zap CannonLevel: 55electric
PWR120ACC50PP5
An electric blast is fired like a cannon to inflict damage and paralyze.
Leaf StormLevel: 60grass
PWR140ACC90PP5
An intense attack that also sharply reduces the user's Sp. Atk stat.

Egg Moves (8)

Dream Eaterpsychic
PWR100ACC100PP15
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Electro Ballelectric
PWR1ACC100PP10
The ball of light that has more power if the user is slower than the foe.
Electrowebelectric
PWR55ACC95PP15
The user traps the foe in an electric net. It also lowers the foe's Speed.
Endurenormal
PWR0ACC0PP10
The user endures any hit with 1 HP left. It may fail if used in succession.
Hexghost
PWR65ACC100PP10
A nasty attack that does double damage to foes with a status condition.
Hypnosispsychic
PWR0ACC60PP20
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Weather Ballnormal
PWR50ACC100PP10
An attack that varies in power and type depending on the weather.

TM/HM Moves (20)

Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Sweet Scentnormal
PWR0ACC100PP20TM12
Allures the foe to reduce evasiveness. It also attracts wild Pokémon.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Play Roughfairy
PWR90ACC90PP10TM21
The foe is roughed up by the user. This may lower the foe's Attack.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (19)

Grass Knot(National Park, New Bark Town)grass
PWR1ACC100PP20Tutor
Grass snares and trips the foe. It does more damage to heavier foes.
Charge Beam(Saffron City)electric
PWR50ACC90PP10Tutor
The user fires a load of electricity that may raise the user's Sp. Atk.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
X-Scissor(Route 2)bug
PWR80ACC100PP15Tutor
The user slashes the foe with crossed claws as if they were scissors.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Energy Ball(Celadon City)grass
PWR80ACC100PP10Tutor
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Pain Split(Sprout Tower)normal
PWR0ACC0PP20Tutor
The user adds its HP to the foe's HP, then equally shares the total HP.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Nasty Plot(Goldenrod Dept., Route 10)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Defog(Battle Tower, Slowpoke Well, Underwater Sevii)flying
PWR0ACC0PP20Tutor
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Magical Leaf(Battle Tower, The Bug Catching Contest)grass
PWR60ACC0PP20Tutor
The foe is attacked with a strange leaf that cannot be evaded.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Volt Switch(Battle Tower, Power Plant)electric
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.

Type Summary

4
Weaknesses
4
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Rotom. Use these types to counter it effectively.

Resistances & Immunities

Types that Rotom resists or is immune to. Avoid using these types against it.

Base Stats

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