Same name in this game
Cherrim is the name this game gives to more than one species. Cherrim #421. The number after each name is the game's own regional dex entry.
Cherrim #421in Pokémon Crystal Advance Redux
Pokédex Entry
Blossom Pokémon
During times of strong sunlight, its bud blooms, its petals open fully, and it becomes very active.
Cherrim #421 in Pokémon Crystal Advance Redux
Cherrim #421 is #553 in Crystal Advance Redux's regional Pokédex. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Raises Speed by 1 stage in Sunshine.
Protects from status when sunny.
Evolution Chain
How to Obtain
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A physical attack in which the user charges, full body, into the foe. | ||||||
| GrowthLevel: 3Growth | normal | PWR0 | ACC0 | PP40 | ||
| The user's body is forced to grow which raises the Attack and Sp. Atk stats. | ||||||
| Bullet SeedLevel: 5Bullet Seed | grass | PWR25 | ACC100 | PP30 | ||
| The user shoots seeds at the foe. Two to five seeds are shot at once. | ||||||
| Leech SeedLevel: 7Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| A seed is planted on the foe to steal some HP for the user on every turn. | ||||||
| Nature PowerLevel: 10Nature Power | normal | PWR0 | ACC0 | PP20 | ||
| An attack that changes type depending on the user's location. | ||||||
| Morning SunLevel: 13Morning Sun | normal | PWR0 | ACC0 | PP5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. | ||||||
| Magical LeafLevel: 16Magical Leaf | grass | PWR60 | ACC0 | PP20 | ||
| The foe is attacked with a strange leaf that cannot be evaded. | ||||||
| Draining KissLevel: 19Draining Kiss | fairy | PWR50 | ACC100 | PP10 | ||
| A sweet kiss that absorbs half the damage it inflicted to restore HP. | ||||||
| Sunny DayLevel: 22Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Flower ShieldLevel: 25Flower Shield | fairy | PWR0 | ACC0 | PP10 | ||
| The Defense stat of all Grass-type Pokémon is raised by a strange power. | ||||||
| Worry SeedLevel: 28Worry Seed | grass | PWR0 | ACC100 | PP10 | ||
| A worrying seed is planted on the foe, making its ability Insomnia. | ||||||
| Weather BallLevel: 31Weather Ball | normal | PWR50 | ACC100 | PP10 | ||
| An attack that varies in power and type depending on the weather. | ||||||
| Seed BombLevel: 34Seed Bomb | grass | PWR80 | ACC100 | PP15 | ||
| The user shoots a barrage of hard seeds at the foe. | ||||||
| Take DownLevel: 37Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless, full- body charge attack that also hurts the user a little. | ||||||
| Heal PulseLevel: 40Heal Pulse | psychic | PWR0 | ACC0 | PP10 | ||
| The user emits a healing pulse that restores a target's HP by up to half. | ||||||
| Lucky ChantLevel: 43Lucky Chant | normal | PWR0 | ACC0 | PP30 | ||
| Opponent cannot land critical hits for five turns. | ||||||
| Leaf BladeLevel: 47Leaf Blade | grass | PWR90 | ACC100 | PP15 | ||
| The foe is slashed with a sharp leaf. It has a high critical-hit ratio. | ||||||
| Dazzling GleamLevel: 51Dazzling Gleam | fairy | PWR80 | ACC100 | PP10 | ||
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| Double-EdgeLevel: 55Double-Edge | normal | PWR120 | ACC100 | PP15 | ||
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Petal DanceLevel: 60Petal Dance | grass | PWR120 | ACC100 | PP20 | ||
| The user attacks with petals for two to three turns, then gets confused. | ||||||
TM/HM Moves (18)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Sweet ScentSweet Scent | normal | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Allures the foe to reduce evasiveness. It also attracts wild Pokémon. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | TM21TM21 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | TM40TM40 | |
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Draining KissDraining Kiss | fairy | PWR50 | ACC100 | PP10 | TM45TM45 | |
| A sweet kiss that absorbs half the damage it inflicted to restore HP. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
Move Tutor Moves (10)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Grass Knot(National Park, New Bark Town)Grass Knot | grass | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Grass snares and trips the foe. It does more damage to heavier foes. | |||||||
| Dazzling Gleam(Route 26)Dazzling Gleam | fairy | PWR80 | ACC100 | PP10 | TutorTutor | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Energy Ball(Celadon City)Energy Ball | grass | PWR80 | ACC100 | PP10 | TutorTutor | ||
| The foe is blasted with natural energy. It may also lower the foe's Sp. Def. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Leaf Blade(Battle Tower, Safari Zone)Leaf Blade | grass | PWR90 | ACC100 | PP15 | TutorTutor | ||
| The foe is slashed with a sharp leaf. It has a high critical-hit ratio. | |||||||
| Swords Dance(Battle Tower)Swords Dance | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||||
| Magical Leaf(Battle Tower, The Bug Catching Contest)Magical Leaf | grass | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The foe is attacked with a strange leaf that cannot be evaded. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Cherrim. Use these types to counter it effectively.
Resistances & Immunities
Types that Cherrim resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Cherrim, either offensively or defensively.