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Zangoose Moves & Learnsetin Pokémon Emerald Legacy

normal54 total moves

Complete moveset and learnset for Zangoose in Pokémon Emerald Legacy. Learn which moves Zangoose can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
34
TM/HM
0
Move Tutor
7
Egg Moves
54
Total

Level Up Moves (13)

Moves that Zangoose learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
LeerLevel: 4normal
010030
Frightens the foe with a leer to lower DEFENSE.
False SwipeLevel: 5normal
4010040
An attack that leaves the foe with at least 1 HP.
Quick AttackLevel: 7normal
4010030
An extremely fast attack that always strikes first.
Fury CutterLevel: 13bug
109520
An attack that intensifies on each successive hit.
SlashLevel: 19normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
PursuitLevel: 21dark
4010020
Inflicts bad damage if used on a foe switching out.
Metal ClawLevel: 25steel
609535
A claw attack that may raise the user's ATTACK.
Swords DanceLevel: 30normal
0030
A fighting dance that sharply raises ATTACK.
Crush ClawLevel: 33normal
809515
Tears at the foe with sharp claws. May lower DEFENSE.
Faint AttackLevel: 36dark
70020
Draws the foe close, then strikes without fail.
DetectLevel: 41fighting
005
Evades attack, but may fail if used in succession.
TauntLevel: 45dark
010020
Taunts the foe into only using attack moves.

Egg Moves (7)

Moves that Zangoose can learn through breeding with compatible Pokémon.

Flailnormal
110015
Inflicts more damage when the user's HP is down.
Double Kickfighting
3010030
A double-kicking attack that strikes the foe twice.
Razor Windflying
3510015
Traps and hurts the foe in a windstorm for 2 to 5 turns.
Refreshnormal
010020
Heals poisoning, paralysis, or a burn.
Counterfighting
110020
Retaliates any physical hit with double the power.
Roarnormal
010020
Makes the foe flee to end the battle.
Cursenormal
0010
A move that functions differently for GHOSTS.

TM/HM Moves (34)

Moves that Zangoose can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roarnormal
010020TM05
Makes the foe flee to end the battle.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Ice Beamice
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
120705TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Giga Draingrass
7510015TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderboltelectric
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1207010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
120855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.