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Vulpix Moves & Learnsetin Pokémon Emerald Legacy
fire• 43 total moves
Complete moveset and learnset for Vulpix in Pokémon Emerald Legacy. Learn which moves Vulpix can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
15
Level Up
20
TM/HM
0
Move Tutor
8
Egg Moves
43
Total
Level Up Moves (15)
Moves that Vulpix learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| EmberLevel: 1Ember | fire | 40 | 100 | 25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | 0 | 100 | 30 | ||
| Wags the tail to lower the foe's DEFENSE. | ||||||
| RoarLevel: 5Roar | normal | 0 | 100 | 20 | ||
| Makes the foe flee to end the battle. | ||||||
| Quick AttackLevel: 8Quick Attack | normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | ||||||
| Fire SpinLevel: 12Fire Spin | fire | 35 | 100 | 15 | ||
| Traps the foe in a ring of fire for 2 to 5 turns. | ||||||
| Will O WispLevel: 17Will O Wisp | fire | 0 | 85 | 15 | ||
| Inflicts a burn on the foe with intense fire. | ||||||
| Flame WheelLevel: 19Flame Wheel | fire | 65 | 100 | 25 | ||
| A fiery charge attack that may inflict a burn. | ||||||
| Confuse RayLevel: 22Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| ImprisonLevel: 26Imprison | psychic | 0 | 100 | 10 | ||
| Prevents foes from using moves known by the user. | ||||||
| FlamethrowerLevel: 29Flamethrower | fire | 95 | 100 | 15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| SafeguardLevel: 33Safeguard | normal | 0 | 0 | 25 | ||
| A mystical force prevents all status problems. | ||||||
| Shadow BallLevel: 36Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Sunny DayLevel: 40Sunny Day | fire | 0 | 0 | 10 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Fire BlastLevel: 43Fire Blast | fire | 120 | 85 | 5 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| GrudgeLevel: 47Grudge | ghost | 0 | 100 | 5 | ||
| If the user faints, deletes all PP of foe's last move. |
Egg Moves (8)
Moves that Vulpix can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Faint AttackFaint Attack | dark | 70 | 0 | 20 | |
| Draws the foe close, then strikes without fail. | |||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | |
| A hypnotizing move that may induce sleep. | |||||
| FlailFlail | normal | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| SpiteSpite | ghost | 0 | 100 | 10 | |
| Spitefully cuts the PP of the foe's last move. | |||||
| DisableDisable | normal | 0 | 85 | 20 | |
| Psychically disables one of the foe's moves. | |||||
| HowlHowl | normal | 0 | 0 | 40 | |
| Howls to raise the spirit and boosts ATTACK. | |||||
| Psych UpPsych Up | normal | 0 | 0 | 10 | |
| Copies the foe's effect(s) and gives to the user. | |||||
| Heat WaveHeat Wave | fire | 100 | 100 | 10 | |
| Exhales a hot breath on the foe. May inflict a burn. |
TM/HM Moves (20)
Moves that Vulpix can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| A mystical force prevents all status problems. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Iron TailIron Tail | steel | 100 | 90 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 70 | 100 | 20 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | 95 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 120 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| OverheatOverheat | fire | 140 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers SP. ATK. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. |
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