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Torchic Moves & Learnsetin Pokémon Emerald Legacy

fire38 total moves

Complete moveset and learnset for Torchic in Pokémon Emerald Legacy. Learn which moves Torchic can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
21
TM/HM
0
Move Tutor
6
Egg Moves
38
Total

Level Up Moves (11)

Moves that Torchic learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's ATTACK.
PeckLevel: 6flying
3510035
Attacks the foe with a jabbing beak, etc.
EmberLevel: 9fire
4010025
A weak fire attack that may inflict a burn.
Sand AttackLevel: 13ground
010015
Reduces the foe's accuracy by hurling sand in its face.
Focus EnergyLevel: 16normal
0030
Focuses power to raise the critical-hit ratio.
Fire SpinLevel: 25fire
3510015
Traps the foe in a ring of fire for 2 to 5 turns.
Quick AttackLevel: 28normal
4010030
An extremely fast attack that always strikes first.
SlashLevel: 34normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Mirror MoveLevel: 37flying
0020
Counters the foe's attack with the same move.
FlamethrowerLevel: 43fire
9510015
A powerful fire attack that may inflict a burn.

Egg Moves (6)

Moves that Torchic can learn through breeding with compatible Pokémon.

Counterfighting
110020
Retaliates any physical hit with double the power.
Reversalfighting
110015
Inflicts more damage when the user's HP is down.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Swaggernormal
09015
Confuses the foe, but also sharply raises ATTACK.
Rock Sliderock
809515
Large boulders are hurled. May cause flinching.
Smelling Saltnormal
7510015
Powerful against paralyzed foes, but also heals them.

TM/HM Moves (21)

Moves that Torchic can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Overheatfire
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.