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Tentacool Moves & Learnsetin Pokémon Emerald Legacy

waterpoison41 total moves

Complete moveset and learnset for Tentacool in Pokémon Emerald Legacy. Learn which moves Tentacool can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
23
TM/HM
0
Move Tutor
6
Egg Moves
41
Total

Level Up Moves (12)

Moves that Tentacool learns naturally as it levels up.

Poison StingLevel: 1poison
3010035
A toxic attack with barbs, etc., that may poison.
BubbleLevel: 1water
3010030
An attack using bubbles. May lower the foe's SPEED.
SupersonicLevel: 6normal
07020
Emits bizarre sound waves that may confuse the foe.
ConstrictLevel: 8normal
4010035
Constricts to inflict pain. May lower SPEED.
WhirlpoolLevel: 11water
3510015
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
AcidLevel: 14poison
4010030
Sprays a hide-melting acid. May lower DEFENSE.
Bubble BeamLevel: 19water
6510020
Forcefully sprays bubbles that may lower SPEED.
WrapLevel: 27normal
3010020
Wraps and squeezes the foe 2 to 5 times with vines, etc.
Sludge BombLevel: 34poison
9510015
Sludge is hurled to inflict damage. May also poison.
BarrierLevel: 38psychic
0030
Creates a barrier that sharply raises DEFENSE.
ScreechLevel: 43normal
08540
Emits a screech to sharply reduce the foe's DEFENSE.
Hydro PumpLevel: 48water
120855
Blasts water at high power to strike the foe.

Egg Moves (6)

Moves that Tentacool can learn through breeding with compatible Pokémon.

Aurora Beamice
6510020
Fires a rainbow-colored beam that may lower ATTACK.
Mirror Coatpsychic
110020
Counters the foe's special attack at double the power.
Rapid Spinnormal
2010040
Spins the body at high speed to strike the foe.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Safeguardnormal
0025
A mystical force prevents all status problems.
Confuse Rayghost
010010
A sinister ray that confuses the foe.

TM/HM Moves (23)

Moves that Tentacool can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Ice Beamice
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
120705TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Giga Draingrass
7510015TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Surfwater
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Waterfallwater
7010015HM07
Charges the foe with speed to climb waterfalls.
Divewater
8010015HM08
Dives underwater the first turn and strikes next turn.