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Teddiursa Moves & Learnsetin Pokémon Emerald Legacy
normal• 45 total moves
Complete moveset and learnset for Teddiursa in Pokémon Emerald Legacy. Learn which moves Teddiursa can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
11
Level Up
25
TM/HM
0
Move Tutor
9
Egg Moves
45
Total
Level Up Moves (11)
Moves that Teddiursa learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches the foe with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| LickLevel: 7Lick | ghost | 40 | 100 | 30 | ||
| Licks with a long tongue to injure. May also paralyze. | ||||||
| Fury SwipesLevel: 13Fury Swipes | normal | 20 | 100 | 20 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| Fake TearsLevel: 19Fake Tears | dark | 0 | 100 | 20 | ||
| Feigns crying to sharply lower the foe's SP. DEF. | ||||||
| Faint AttackLevel: 22Faint Attack | dark | 70 | 0 | 20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| RestLevel: 29Rest | psychic | 0 | 0 | 10 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| SlashLevel: 33Slash | normal | 70 | 100 | 20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| SnoreLevel: 40Snore | normal | 60 | 100 | 20 | ||
| A loud attack that can be used only while asleep. | ||||||
| SubmissionLevel: 44Submission | fighting | 90 | 100 | 25 | ||
| A reckless body slam that also hurts the user. | ||||||
| ThrashLevel: 49Thrash | normal | 100 | 100 | 20 | ||
| A rampage of 2 to 3 turns that confuses the user. |
Egg Moves (9)
Moves that Teddiursa can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CrunchCrunch | dark | 80 | 100 | 15 | |
| Crunches with sharp fangs. May lower DEFENSE. | |||||
| Take DownTake Down | normal | 95 | 100 | 20 | |
| A reckless charge attack that also hurts the user. | |||||
| Seismic TossSeismic Toss | fighting | 1 | 100 | 20 | |
| Inflicts damage identical to the user's level. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| RefreshRefresh | normal | 0 | 100 | 20 | |
| Heals poisoning, paralysis, or a burn. | |||||
| Metal ClawMetal Claw | steel | 60 | 95 | 35 | |
| A claw attack that may raise the user's ATTACK. | |||||
| Fake TearsFake Tears | dark | 0 | 100 | 20 | |
| Feigns crying to sharply lower the foe's SP. DEF. | |||||
| YawnYawn | normal | 0 | 100 | 10 | |
| Lulls the foe into yawning, then sleeping next turn. | |||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | |
| Uses an available move randomly while asleep. |
TM/HM Moves (25)
Moves that Teddiursa can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both ATTACK and DEFENSE. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 70 | 100 | 20 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 60 | 100 | 15 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| CutCut | bug | 55 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 60 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower DEFENSE. |
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