Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Swellow Moves & Learnsetin Pokémon Emerald Legacy

normalflying30 total moves

Complete moveset and learnset for Swellow in Pokémon Emerald Legacy. Learn which moves Swellow can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
17
TM/HM
0
Move Tutor
0
Egg Moves
30
Total

Level Up Moves (13)

Moves that Swellow learns naturally as it levels up.

PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's ATTACK.
Focus EnergyLevel: 1normal
0030
Focuses power to raise the critical-hit ratio.
Quick AttackLevel: 1normal
4010030
An extremely fast attack that always strikes first.
Focus EnergyLevel: 4normal
0030
Focuses power to raise the critical-hit ratio.
Quick AttackLevel: 8normal
4010030
An extremely fast attack that always strikes first.
Wing AttackLevel: 13flying
6010035
Strikes the foe with wings spread wide.
Double TeamLevel: 19normal
0015
Creates illusory copies to raise evasiveness.
WhirlwindLevel: 23normal
010020
Blows away the foe with wind and ends the battle.
EndeavorLevel: 28normal
11005
Gains power if the user's HP is lower than the foe's HP.
Aerial AceLevel: 38flying
60020
An extremely speedy and unavoidable attack.
AgilityLevel: 49psychic
0030
Relaxes the body to sharply boost SPEED.
Sky AttackLevel: 55flying
120855
Strikes from above with devastating power.

TM/HM Moves (17)

Moves that Swellow can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Steel Wingsteel
709525TM47
Strikes the foe with hard wings spread wide.
Flyflying
7010015HM02
Flies up on the first turn, then strikes the next turn.