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Slakoth Moves & Learnsetin Pokémon Emerald Legacy

normal46 total moves

Complete moveset and learnset for Slakoth in Pokémon Emerald Legacy. Learn which moves Slakoth can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
29
TM/HM
0
Move Tutor
7
Egg Moves
46
Total

Level Up Moves (10)

Moves that Slakoth learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
YawnLevel: 1normal
010010
Lulls the foe into yawning, then sleeping next turn.
EncoreLevel: 7normal
01005
Makes the foe repeat its last move over 2 to 6 turns.
Slack OffLevel: 13normal
010010
Slacks off and restores half the maximum HP.
Fury SwipesLevel: 16normal
2010020
Rakes the foe with sharp claws, etc., 2 to 5 times.
Faint AttackLevel: 21dark
70020
Draws the foe close, then strikes without fail.
AmnesiaLevel: 25psychic
0020
Forgets about something and sharply raises SP. DEF.
CovetLevel: 31normal
6010010
Cutely begs to obtain an item held by the foe.
CounterLevel: 37fighting
110020
Retaliates any physical hit with double the power.
FlailLevel: 43normal
110015
Inflicts more damage when the user's HP is down.

Egg Moves (7)

Moves that Slakoth can learn through breeding with compatible Pokémon.

Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Slashnormal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Snorenormal
6010020
A loud attack that can be used only while asleep.
Crush Clawnormal
809515
Tears at the foe with sharp claws. May lower DEFENSE.
Cursenormal
0010
A move that functions differently for GHOSTS.
Sleep Talknormal
0010
Uses an available move randomly while asleep.

TM/HM Moves (29)

Moves that Slakoth can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beamice
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
120705TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Thunderboltelectric
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1207010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
120855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.