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Skitty Moves & Learnsetin Pokémon Emerald Legacy
normal• 50 total moves
Complete moveset and learnset for Skitty in Pokémon Emerald Legacy. Learn which moves Skitty can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
16
Level Up
25
TM/HM
0
Move Tutor
9
Egg Moves
50
Total
Level Up Moves (16)
Moves that Skitty learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's ATTACK. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 100 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Tail WhipLevel: 3Tail Whip | normal | 0 | 100 | 30 | ||
| Wags the tail to lower the foe's DEFENSE. | ||||||
| AttractLevel: 7Attract | normal | 0 | 100 | 15 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Double SlapLevel: 11Double Slap | normal | 20 | 100 | 35 | ||
| Repeatedly slaps the foe 2 to 5 times. | ||||||
| SingLevel: 13Sing | normal | 0 | 55 | 15 | ||
| A soothing song lulls the foe into a deep slumber. | ||||||
| AssistLevel: 16Assist | normal | 0 | 100 | 20 | ||
| Attacks randomly with one of the partner's moves. | ||||||
| CovetLevel: 21Covet | normal | 60 | 100 | 10 | ||
| Cutely begs to obtain an item held by the foe. | ||||||
| CharmLevel: 23Charm | normal | 0 | 100 | 20 | ||
| Charms the foe and sharply reduces its ATTACK. | ||||||
| Faint AttackLevel: 26Faint Attack | dark | 70 | 0 | 20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| Fake OutLevel: 31Fake Out | normal | 40 | 100 | 10 | ||
| A 1st-turn, 1st-strike move that causes flinching. | ||||||
| EncoreLevel: 33Encore | normal | 0 | 100 | 5 | ||
| Makes the foe repeat its last move over 2 to 6 turns. | ||||||
| Heal BellLevel: 37Heal Bell | normal | 0 | 0 | 5 | ||
| Chimes soothingly to heal all status abnormalities. | ||||||
| Double EdgeLevel: 41Double Edge | normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| MimicLevel: 43Mimic | normal | 0 | 100 | 10 | ||
| Copies a move used by the foe during one battle. | ||||||
| WishLevel: 47Wish | normal | 0 | 100 | 10 | ||
| A wish that restores HP. It takes time to work. |
Egg Moves (9)
Moves that Skitty can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Helping HandHelping Hand | normal | 0 | 100 | 20 | |
| Boosts the power of the recipient's moves. | |||||
| Psych UpPsych Up | normal | 0 | 0 | 10 | |
| Copies the foe's effect(s) and gives to the user. | |||||
| Follow MeFollow Me | normal | 0 | 100 | 20 | |
| Draws attention to make foes attack only the user. | |||||
| UproarUproar | normal | 65 | 100 | 25 | |
| Causes an uproar for 2 to 5 turns and prevents sleep. | |||||
| Fake TearsFake Tears | dark | 0 | 100 | 20 | |
| Feigns crying to sharply lower the foe's SP. DEF. | |||||
| WishWish | normal | 0 | 100 | 10 | |
| A wish that restores HP. It takes time to work. | |||||
| Baton PassBaton Pass | normal | 0 | 0 | 40 | |
| Switches out the user while keeping effects in play. | |||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | |
| Creates a decoy using 1/4 of the user's maximum HP. | |||||
| TickleTickle | normal | 0 | 100 | 20 | |
| Makes the foe laugh to lower ATTACK and DEFENSE. |
TM/HM Moves (25)
Moves that Skitty can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises SP. ATK and SP. DEF by focusing the mind. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 95 | 100 | 15 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 120 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| A mystical force prevents all status problems. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron TailIron Tail | steel | 100 | 90 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| ThunderboltThunderbolt | electric | 95 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 120 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 70 | 100 | 20 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. |
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