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Seviper Moves & Learnsetin Pokémon Emerald Legacy

poison40 total moves

Complete moveset and learnset for Seviper in Pokémon Emerald Legacy. Learn which moves Seviper can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
23
TM/HM
0
Move Tutor
4
Egg Moves
40
Total

Level Up Moves (13)

Moves that Seviper learns naturally as it levels up.

WrapLevel: 1normal
3010020
Wraps and squeezes the foe 2 to 5 times with vines, etc.
Poison StingLevel: 1poison
3010035
A toxic attack with barbs, etc., that may poison.
LickLevel: 7ghost
4010030
Licks with a long tongue to injure. May also paralyze.
BiteLevel: 10dark
6010025
Bites with vicious fangs. May cause flinching.
HazeLevel: 13ice
0030
Creates a black haze that eliminates all stat changes.
ScreechLevel: 16normal
08540
Emits a screech to sharply reduce the foe's DEFENSE.
Poison FangLevel: 19poison
6010015
A sharp-fanged attack. May badly poison the foe.
GlareLevel: 25normal
09030
Intimidates and frightens the foe into paralysis.
CrunchLevel: 28dark
8010015
Crunches with sharp fangs. May lower DEFENSE.
Poison TailLevel: 34poison
8010025
Has a high critical-hit ratio. May also poison.
SwaggerLevel: 37normal
09015
Confuses the foe, but also sharply raises ATTACK.
Super FangLevel: 41normal
19010
Attacks with sharp fangs and cuts half the foe's HP.
Iron TailLevel: 45steel
1009015
Attacks with a rock-hard tail. May lower DEFENSE.

Egg Moves (4)

Moves that Seviper can learn through breeding with compatible Pokémon.

Stockpilenormal
0010
Charges up power for up to 3 turns.
Swallownormal
0010
Absorbs stockpiled power and restores HP.
Spit Upnormal
10010010
Releases stockpiled power (the more the better).
Body Slamnormal
8510015
A full-body slam that may cause paralysis.

TM/HM Moves (23)

Moves that Seviper can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Giga Draingrass
7510015TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tailsteel
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
9510015TM35
A powerful fire attack that may inflict a burn.
Sludge Bombpoison
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Snatchdark
010010TM49
Steals the effects of the move the target uses next.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Seviper Moves & Learnset | Emerald Legacy