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Salamence Moves & Learnsetin Pokémon Emerald Legacy
dragon• 45 total moves
Complete moveset and learnset for Salamence in Pokémon Emerald Legacy. Learn which moves Salamence can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
18
Level Up
27
TM/HM
0
Move Tutor
0
Egg Moves
45
Total
Level Up Moves (18)
Moves that Salamence learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| RageLevel: 1Rage | normal | 20 | 100 | 20 | ||
| Raises the user's ATTACK every time it is hit. | ||||||
| BiteLevel: 1Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| HeadbuttLevel: 1Headbutt | normal | 70 | 100 | 15 | ||
| A ramming attack that may cause flinching. | ||||||
| BiteLevel: 5Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| LeerLevel: 9Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| TwisterLevel: 15Twister | dragon | 50 | 100 | 20 | ||
| Whips up a vicious twister to tear at the foe. | ||||||
| HeadbuttLevel: 20Headbutt | normal | 70 | 100 | 15 | ||
| A ramming attack that may cause flinching. | ||||||
| Focus EnergyLevel: 21Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| EmberLevel: 25Ember | fire | 40 | 100 | 25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| Dragon BreathLevel: 28Dragon Breath | dragon | 70 | 100 | 20 | ||
| Strikes the foe with an incredible blast of breath. | ||||||
| Scary FaceLevel: 33Scary Face | normal | 0 | 90 | 10 | ||
| Frightens with a scary face to sharply reduce SPEED. | ||||||
| CrunchLevel: 38Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower DEFENSE. | ||||||
| Dragon ClawLevel: 42Dragon Claw | dragon | 90 | 100 | 15 | ||
| Slashes the foe with sharp claws. | ||||||
| ThrashLevel: 47Thrash | normal | 100 | 100 | 20 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| FlyLevel: 50Fly | 70 | 100 | 15 | |||
| Flies up on the first turn, then strikes the next turn. | ||||||
| FlamethrowerLevel: 54Flamethrower | fire | 95 | 100 | 15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Double EdgeLevel: 61Double Edge | normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. |
TM/HM Moves (27)
Moves that Salamence can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dragon ClawDragon Claw | dragon | 90 | 100 | 15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Iron TailIron Tail | steel | 100 | 90 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | 95 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 120 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| Rock TombRock Tomb | rock | 50 | 95 | 25 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts SPEED. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Steel WingSteel Wing | steel | 70 | 95 | 25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| CutCut | bug | 55 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| FlyFly | 70 | 100 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 60 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower DEFENSE. |
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