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Sableye Moves & Learnsetin Pokémon Emerald Legacy

darkghost51 total moves

Complete moveset and learnset for Sableye in Pokémon Emerald Legacy. Learn which moves Sableye can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
30
TM/HM
0
Move Tutor
5
Egg Moves
51
Total

Level Up Moves (16)

Moves that Sableye learns naturally as it levels up.

ForesightLevel: 1normal
010040
Negates the foe's efforts to heighten evasiveness.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
LeerLevel: 1normal
010030
Frightens the foe with a leer to lower DEFENSE.
Fury SwipesLevel: 5normal
2010020
Rakes the foe with sharp claws, etc., 2 to 5 times.
AstonishLevel: 7ghost
5010015
An attack that may shock the foe into flinching.
TauntLevel: 9dark
010020
Taunts the foe into only using attack moves.
BiteLevel: 13dark
6010025
Bites with vicious fangs. May cause flinching.
Fake OutLevel: 17normal
4010010
A 1st-turn, 1st-strike move that causes flinching.
Knock OffLevel: 21dark
5010020
Knocks down the foe's held item to prevent its use.
Shadow PunchLevel: 24ghost
80020
An unavoidable punch that is thrown from shadows.
CrunchLevel: 27dark
8010015
Crunches with sharp fangs. May lower DEFENSE.
DetectLevel: 30fighting
005
Evades attack, but may fail if used in succession.
Confuse RayLevel: 35ghost
010010
A sinister ray that confuses the foe.
Shadow BallLevel: 40ghost
8010015
Hurls a black blob that may lower the foe's SP. DEF.
Pain SplitLevel: 44normal
010020
Adds the user and foe's HP, then shares them equally.
Mean LookLevel: 48normal
01005
Fixes the foe with a mean look that prevents escape.

Egg Moves (5)

Moves that Sableye can learn through breeding with compatible Pokémon.

Psych Upnormal
0010
Copies the foe's effect(s) and gives to the user.
Recovernormal
005
Recovers up to half the user's maximum HP.
Helping Handnormal
010020
Boosts the power of the recipient's moves.
Moonlightnormal
005
Restores HP. The amount varies with the weather.
Will O Wispfire
08515
Inflicts a burn on the foe with intense fire.

TM/HM Moves (30)

Moves that Sableye can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Psychicpsychic
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Rock Tombrock
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Snatchdark
010010TM49
Steals the effects of the move the target uses next.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Sableye Moves & Learnset | Emerald Legacy