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Sableye Moves & Learnsetin Pokémon Emerald Legacy
darkghost• 51 total moves
Complete moveset and learnset for Sableye in Pokémon Emerald Legacy. Learn which moves Sableye can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
16
Level Up
30
TM/HM
0
Move Tutor
5
Egg Moves
51
Total
Level Up Moves (16)
Moves that Sableye learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ForesightLevel: 1Foresight | normal | 0 | 100 | 40 | ||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches the foe with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| Fury SwipesLevel: 5Fury Swipes | normal | 20 | 100 | 20 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| AstonishLevel: 7Astonish | ghost | 50 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | ||||||
| TauntLevel: 9Taunt | dark | 0 | 100 | 20 | ||
| Taunts the foe into only using attack moves. | ||||||
| BiteLevel: 13Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Fake OutLevel: 17Fake Out | normal | 40 | 100 | 10 | ||
| A 1st-turn, 1st-strike move that causes flinching. | ||||||
| Knock OffLevel: 21Knock Off | dark | 50 | 100 | 20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| Shadow PunchLevel: 24Shadow Punch | ghost | 80 | 0 | 20 | ||
| An unavoidable punch that is thrown from shadows. | ||||||
| CrunchLevel: 27Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower DEFENSE. | ||||||
| DetectLevel: 30Detect | fighting | 0 | 0 | 5 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Confuse RayLevel: 35Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| Shadow BallLevel: 40Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Pain SplitLevel: 44Pain Split | normal | 0 | 100 | 20 | ||
| Adds the user and foe's HP, then shares them equally. | ||||||
| Mean LookLevel: 48Mean Look | normal | 0 | 100 | 5 | ||
| Fixes the foe with a mean look that prevents escape. |
Egg Moves (5)
Moves that Sableye can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Psych UpPsych Up | normal | 0 | 0 | 10 | |
| Copies the foe's effect(s) and gives to the user. | |||||
| RecoverRecover | normal | 0 | 0 | 5 | |
| Recovers up to half the user's maximum HP. | |||||
| Helping HandHelping Hand | normal | 0 | 100 | 20 | |
| Boosts the power of the recipient's moves. | |||||
| MoonlightMoonlight | normal | 0 | 0 | 5 | |
| Restores HP. The amount varies with the weather. | |||||
| Will O WispWill O Wisp | fire | 0 | 85 | 15 | |
| Inflicts a burn on the foe with intense fire. |
TM/HM Moves (30)
Moves that Sableye can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises SP. ATK and SP. DEF by focusing the mind. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 70 | 100 | 20 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 15 | TM29TM29 | |
| A powerful psychic attack that may lower SP. DEF. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Rock TombRock Tomb | rock | 50 | 95 | 25 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts SPEED. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 60 | 100 | 15 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| SnatchSnatch | dark | 0 | 100 | 10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| CutCut | bug | 55 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock SmashRock Smash | fighting | 60 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower DEFENSE. |
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