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Qwilfish Moves & Learnsetin Pokémon Emerald Legacy
waterpoison• 39 total moves
Complete moveset and learnset for Qwilfish in Pokémon Emerald Legacy. Learn which moves Qwilfish can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
13
Level Up
21
TM/HM
0
Move Tutor
5
Egg Moves
39
Total
Level Up Moves (13)
Moves that Qwilfish learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| SpikesLevel: 1Spikes | ground | 0 | 0 | 20 | ||
| Sets spikes that hurt a foe switching in. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 100 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Poison StingLevel: 1Poison Sting | poison | 30 | 100 | 35 | ||
| A toxic attack with barbs, etc., that may poison. | ||||||
| HardenLevel: 10Harden | normal | 0 | 0 | 30 | ||
| Stiffens the body's muscles to raise DEFENSE. | ||||||
| MinimizeLevel: 10Minimize | normal | 0 | 0 | 20 | ||
| Minimizes the user's size to raise evasiveness. | ||||||
| Water GunLevel: 16Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| SludgeLevel: 20Sludge | poison | 65 | 100 | 20 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Pin MissileLevel: 28Pin Missile | bug | 25 | 100 | 30 | ||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| ProtectLevel: 34Protect | normal | 0 | 0 | 10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Take DownLevel: 37Take Down | normal | 95 | 100 | 20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| ToxicLevel: 39Toxic | poison | 0 | 85 | 10 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Sludge BombLevel: 46Sludge Bomb | poison | 95 | 100 | 15 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Hydro PumpLevel: 50Hydro Pump | water | 120 | 85 | 5 | ||
| Blasts water at high power to strike the foe. |
Egg Moves (5)
Moves that Qwilfish can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| FlailFlail | normal | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| Bubble BeamBubble Beam | water | 65 | 100 | 20 | |
| Forcefully sprays bubbles that may lower SPEED. | |||||
| SupersonicSupersonic | normal | 0 | 70 | 20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| AstonishAstonish | ghost | 50 | 100 | 15 | |
| An attack that may shock the foe into flinching. |
TM/HM Moves (21)
Moves that Qwilfish can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Ice BeamIce Beam | ice | 95 | 100 | 15 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 120 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sludge BombSludge Bomb | poison | 95 | 100 | 15 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| SurfSurf | water | 95 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| WaterfallWaterfall | water | 70 | 100 | 15 | HM07HM07 | |
| Charges the foe with speed to climb waterfalls. | ||||||
| DiveDive | water | 80 | 100 | 15 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. |
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