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Parasect Moves & Learnsetin Pokémon Emerald Legacy

buggrass35 total moves

Complete moveset and learnset for Parasect in Pokémon Emerald Legacy. Learn which moves Parasect can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
35
Total

Level Up Moves (13)

Moves that Parasect learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
AbsorbLevel: 5grass
3010025
An attack that absorbs half the damage inflicted.
Stun SporeLevel: 7grass
07530
Scatters a powder that may paralyze the foe.
Poison PowderLevel: 13poison
08535
Scatters a toxic powder that may poison the foe.
Leech LifeLevel: 19bug
4010025
An attack that steals half the damage inflicted.
Mega DrainLevel: 22grass
5010025
An attack that absorbs half the damage inflicted.
SporeLevel: 25grass
010015
Scatters a cloud of spores that always induce sleep.
SlashLevel: 28normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
TwineedleLevel: 32bug
4010020
Stingers on the forelegs jab the foe twice.
GrowthLevel: 37normal
0040
Forces the body to grow and heightens SP. ATK.
Swords DanceLevel: 37normal
0030
A fighting dance that sharply raises ATTACK.
Giga DrainLevel: 43grass
7510015
An attack that steals half the damage inflicted.
AromatherapyLevel: 49grass
005
Heals all status problems with a soothing scent.

TM/HM Moves (22)

Moves that Parasect can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
1510030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
7510015TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.