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Nidoqueen Moves & Learnsetin Pokémon Emerald Legacy

poisonground54 total moves

Complete moveset and learnset for Nidoqueen in Pokémon Emerald Legacy. Learn which moves Nidoqueen can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
39
TM/HM
0
Move Tutor
0
Egg Moves
54
Total

Level Up Moves (15)

Moves that Nidoqueen learns naturally as it levels up.

GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's ATTACK.
Fury SwipesLevel: 1normal
2010020
Rakes the foe with sharp claws, etc., 2 to 5 times.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
Tail WhipLevel: 8normal
010030
Wags the tail to lower the foe's DEFENSE.
Double KickLevel: 12fighting
3010030
A double-kicking attack that strikes the foe twice.
Poison StingLevel: 17poison
3010035
A toxic attack with barbs, etc., that may poison.
BiteLevel: 20dark
6010025
Bites with vicious fangs. May cause flinching.
Helping HandLevel: 23normal
010020
Boosts the power of the recipient's moves.
MagnitudeLevel: 23ground
110030
A ground-shaking attack of random intensity.
Body SlamLevel: 27normal
8510015
A full-body slam that may cause paralysis.
Sludge BombLevel: 32poison
9510015
Sludge is hurled to inflict damage. May also poison.
FlatterLevel: 38dark
010015
Confuses the foe, but raises its SP. ATK.
EarthquakeLevel: 42ground
10010010
A powerful quake, but has no effect on flying foes.
CrunchLevel: 47dark
8010015
Crunches with sharp fangs. May lower DEFENSE.
SuperpowerLevel: 52fighting
1201005
Boosts strength sharply, but lowers abilities.

TM/HM Moves (39)

Moves that Nidoqueen can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roarnormal
010020TM05
Makes the foe flee to end the battle.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Ice Beamice
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tailsteel
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderboltelectric
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1207010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
9510015TM35
A powerful fire attack that may inflict a burn.
Sludge Bombpoison
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Surfwater
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.