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Magmar Moves & Learnsetin Pokémon Emerald Legacy

fire35 total moves

Complete moveset and learnset for Magmar in Pokémon Emerald Legacy. Learn which moves Magmar can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
35
Total

Level Up Moves (13)

Moves that Magmar learns naturally as it levels up.

EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
LeerLevel: 1normal
010030
Frightens the foe with a leer to lower DEFENSE.
SmogLevel: 1poison
2010020
An exhaust-gas attack that may also poison.
Fire PunchLevel: 1fire
7510015
A fiery punch that may burn the foe.
LeerLevel: 7normal
010030
Frightens the foe with a leer to lower DEFENSE.
SmogLevel: 13poison
2010020
An exhaust-gas attack that may also poison.
Fire PunchLevel: 19fire
7510015
A fiery punch that may burn the foe.
Will O WispLevel: 22fire
08515
Inflicts a burn on the foe with intense fire.
SmokescreenLevel: 25normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
Sunny DayLevel: 30fire
0010
Boosts the power of FIRE- type moves for 5 turns.
FlamethrowerLevel: 39fire
9510015
A powerful fire attack that may inflict a burn.
Confuse RayLevel: 42ghost
010010
A sinister ray that confuses the foe.
Fire BlastLevel: 50fire
120855
Incinerates everything it strikes. May cause a burn.

TM/HM Moves (22)

Moves that Magmar can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tailsteel
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Psychicpsychic
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
120855TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Overheatfire
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.