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Ledian Moves & Learnsetin Pokémon Emerald Legacy

bugflying36 total moves

Complete moveset and learnset for Ledian in Pokémon Emerald Legacy. Learn which moves Ledian can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
23
TM/HM
0
Move Tutor
0
Egg Moves
36
Total

Level Up Moves (13)

Moves that Ledian learns naturally as it levels up.

TackleLevel: 1normal
3510035
Charges the foe with a full- body tackle.
SupersonicLevel: 1normal
07020
Emits bizarre sound waves that may confuse the foe.
SupersonicLevel: 8normal
07020
Emits bizarre sound waves that may confuse the foe.
Comet PunchLevel: 15normal
2510025
Repeatedly punches the foe 2 to 5 times.
Silver WindLevel: 21bug
6010010
A powdery attack that may raise abilities.
Light ScreenLevel: 24psychic
0030
Creates a wall of light that lowers SP. ATK damage.
ReflectLevel: 24psychic
0020
Creates a wall of light that weakens physical attacks.
AgilityLevel: 24psychic
0030
Relaxes the body to sharply boost SPEED.
Baton PassLevel: 33normal
0040
Switches out the user while keeping effects in play.
Signal BeamLevel: 38bug
8510015
A strange beam attack that may confuse the foe.
Giga DrainLevel: 42grass
7510015
An attack that steals half the damage inflicted.
SafeguardLevel: 51normal
0025
A mystical force prevents all status problems.
Double EdgeLevel: 60normal
12010015
A life-risking tackle that also hurts the user.

TM/HM Moves (23)

Moves that Ledian can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
7510015TM19
An attack that steals half the damage inflicted.
Safeguardnormal
0025TM20
A mystical force prevents all status problems.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Creates a wall of light that weakens physical attacks.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.