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Latios Moves & Learnsetin Pokémon Emerald Legacy

dragonpsychic48 total moves

Complete moveset and learnset for Latios in Pokémon Emerald Legacy. Learn which moves Latios can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
37
TM/HM
0
Move Tutor
0
Egg Moves
48
Total

Level Up Moves (11)

Moves that Latios learns naturally as it levels up.

PsywaveLevel: 1psychic
19515
Attacks with a psychic wave of varying intensity.
MementoLevel: 5dark
010010
The user faints and lowers the foe's abilities.
Helping HandLevel: 10normal
010020
Boosts the power of the recipient's moves.
SafeguardLevel: 15normal
0025
A mystical force prevents all status problems.
Dragon BreathLevel: 20dragon
7010020
Strikes the foe with an incredible blast of breath.
ProtectLevel: 25normal
0010
Evades attack, but may fail if used in succession.
RefreshLevel: 30normal
010020
Heals poisoning, paralysis, or a burn.
Luster PurgeLevel: 35psychic
7010015
Attacks with a burst of light. May lower SP. DEF.
PsychicLevel: 40psychic
9010015
A powerful psychic attack that may lower SP. DEF.
RecoverLevel: 45normal
005
Recovers up to half the user's maximum HP.
Dragon DanceLevel: 50dragon
0020
A mystical dance that ups ATTACK and SPEED.

TM/HM Moves (37)

Moves that Latios can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dragon Clawdragon
9010015TM02
Slashes the foe with sharp claws.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Roarnormal
010020TM05
Makes the foe flee to end the battle.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beamice
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Safeguardnormal
0025TM20
A mystical force prevents all status problems.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Thunderboltelectric
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1207010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Psychicpsychic
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Steel Wingsteel
709525TM47
Strikes the foe with hard wings spread wide.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Flyflying
7010015HM02
Flies up on the first turn, then strikes the next turn.
Surfwater
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Waterfallwater
7010015HM07
Charges the foe with speed to climb waterfalls.
Divewater
8010015HM08
Dives underwater the first turn and strikes next turn.