Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Illumise Moves & Learnsetin Pokémon Emerald Legacy

bug44 total moves

Complete moveset and learnset for Illumise in Pokémon Emerald Legacy. Learn which moves Illumise can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
27
TM/HM
0
Move Tutor
3
Egg Moves
44
Total

Level Up Moves (14)

Moves that Illumise learns naturally as it levels up.

TackleLevel: 1normal
3510035
Charges the foe with a full- body tackle.
Sweet ScentLevel: 5normal
010020
Allures the foe to reduce evasiveness.
CharmLevel: 6normal
010020
Charms the foe and sharply reduces its ATTACK.
Leech LifeLevel: 10bug
4010025
An attack that steals half the damage inflicted.
MoonlightLevel: 13normal
005
Restores HP. The amount varies with the weather.
Follow MeLevel: 16normal
010020
Draws attention to make foes attack only the user.
WishLevel: 19normal
010010
A wish that restores HP. It takes time to work.
Silver WindLevel: 23bug
6010010
A powdery attack that may raise abilities.
EncoreLevel: 26normal
01005
Makes the foe repeat its last move over 2 to 6 turns.
FlatterLevel: 29dark
010015
Confuses the foe, but raises its SP. ATK.
Helping HandLevel: 32normal
010020
Boosts the power of the recipient's moves.
Signal BeamLevel: 35bug
8510015
A strange beam attack that may confuse the foe.
CovetLevel: 37normal
6010010
Cutely begs to obtain an item held by the foe.
ReflectLevel: 41psychic
0020
Creates a wall of light that weakens physical attacks.

Egg Moves (3)

Moves that Illumise can learn through breeding with compatible Pokémon.

Baton Passnormal
0040
Switches out the user while keeping effects in play.
Silver Windbug
6010010
A powdery attack that may raise abilities.
Growthnormal
0040
Forces the body to grow and heightens SP. ATK.

TM/HM Moves (27)

Moves that Illumise can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Giga Draingrass
7510015TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Thunderboltelectric
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1207010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.