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Horsea Moves & Learnsetin Pokémon Emerald Legacy
water• 36 total moves
Complete moveset and learnset for Horsea in Pokémon Emerald Legacy. Learn which moves Horsea can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
11
Level Up
18
TM/HM
0
Move Tutor
7
Egg Moves
36
Total
Level Up Moves (11)
Moves that Horsea learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BubbleLevel: 1Bubble | water | 30 | 100 | 30 | ||
| An attack using bubbles. May lower the foe's SPEED. | ||||||
| SmokescreenLevel: 5Smokescreen | normal | 0 | 100 | 20 | ||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| LeerLevel: 9Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| Water GunLevel: 13Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| TwisterLevel: 18Twister | dragon | 50 | 100 | 20 | ||
| Whips up a vicious twister to tear at the foe. | ||||||
| Bubble BeamLevel: 22Bubble Beam | water | 65 | 100 | 20 | ||
| Forcefully sprays bubbles that may lower SPEED. | ||||||
| AgilityLevel: 26Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost SPEED. | ||||||
| Aurora BeamLevel: 31Aurora Beam | ice | 65 | 100 | 20 | ||
| Fires a rainbow-colored beam that may lower ATTACK. | ||||||
| FlailLevel: 36Flail | normal | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Hydro PumpLevel: 43Hydro Pump | water | 120 | 85 | 5 | ||
| Blasts water at high power to strike the foe. | ||||||
| Dragon DanceLevel: 50Dragon Dance | dragon | 0 | 0 | 20 | ||
| A mystical dance that ups ATTACK and SPEED. |
Egg Moves (7)
Moves that Horsea can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| FlailFlail | normal | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Aurora BeamAurora Beam | ice | 65 | 100 | 20 | |
| Fires a rainbow-colored beam that may lower ATTACK. | |||||
| OctazookaOctazooka | water | 70 | 100 | 15 | |
| Fires a lump of ink to damage and cut accuracy. | |||||
| DisableDisable | normal | 0 | 85 | 20 | |
| Psychically disables one of the foe's moves. | |||||
| SplashSplash | normal | 0 | 0 | 40 | |
| It's just a splash... Has no effect whatsoever. | |||||
| Dragon RageDragon Rage | dragon | 1 | 100 | 10 | |
| Launches shock waves that always inflict 40 HP damage. | |||||
| Dragon BreathDragon Breath | dragon | 70 | 100 | 20 | |
| Strikes the foe with an incredible blast of breath. |
TM/HM Moves (18)
Moves that Horsea can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Ice BeamIce Beam | ice | 95 | 100 | 15 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 120 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| SurfSurf | water | 95 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| WaterfallWaterfall | water | 70 | 100 | 15 | HM07HM07 | |
| Charges the foe with speed to climb waterfalls. | ||||||
| DiveDive | water | 80 | 100 | 15 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. |
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