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Flareon Moves & Learnsetin Pokémon Emerald Legacy

fire31 total moves

Complete moveset and learnset for Flareon in Pokémon Emerald Legacy. Learn which moves Flareon can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
20
TM/HM
0
Move Tutor
0
Egg Moves
31
Total

Level Up Moves (11)

Moves that Flareon learns naturally as it levels up.

TackleLevel: 1normal
3510035
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's DEFENSE.
Helping HandLevel: 1normal
010020
Boosts the power of the recipient's moves.
Sand AttackLevel: 8ground
010015
Reduces the foe's accuracy by hurling sand in its face.
EmberLevel: 16fire
4010025
A weak fire attack that may inflict a burn.
Quick AttackLevel: 23normal
4010030
An extremely fast attack that always strikes first.
Flame WheelLevel: 30fire
6510025
A fiery charge attack that may inflict a burn.
Double EdgeLevel: 36normal
12010015
A life-risking tackle that also hurts the user.
SmogLevel: 42poison
2010020
An exhaust-gas attack that may also poison.
LeerLevel: 46normal
010030
Frightens the foe with a leer to lower DEFENSE.
FlamethrowerLevel: 49fire
9510015
A powerful fire attack that may inflict a burn.

TM/HM Moves (20)

Moves that Flareon can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Roarnormal
010020TM05
Makes the foe flee to end the battle.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tailsteel
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
120855TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Overheatfire
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.