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Farfetch'd Moves & Learnsetin Pokémon Emerald Legacy
normal• 39 total moves
Complete moveset and learnset for Farfetch'd in Pokémon Emerald Legacy. Learn which moves Farfetch'd can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
17
TM/HM
0
Move Tutor
10
Egg Moves
39
Total
Level Up Moves (12)
Moves that Farfetch'd learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1Peck | 35 | 100 | 35 | |||
| Attacks the foe with a jabbing beak, etc. | ||||||
| Sand AttackLevel: 6Sand Attack | ground | 0 | 100 | 15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| LeerLevel: 11Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| Fury AttackLevel: 16Fury Attack | normal | 18 | 100 | 20 | ||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| Knock OffLevel: 21Knock Off | dark | 50 | 100 | 20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| Air CutterLevel: 24Air Cutter | 65 | 95 | 25 | |||
| Hacks with razorlike wind. High critical-hit ratio. | ||||||
| Fury CutterLevel: 26Fury Cutter | bug | 10 | 95 | 20 | ||
| An attack that intensifies on each successive hit. | ||||||
| Swords DanceLevel: 30Swords Dance | normal | 0 | 0 | 30 | ||
| A fighting dance that sharply raises ATTACK. | ||||||
| SlashLevel: 36Slash | normal | 70 | 100 | 20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Baton PassLevel: 40Baton Pass | normal | 0 | 0 | 40 | ||
| Switches out the user while keeping effects in play. | ||||||
| AgilityLevel: 46Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost SPEED. | ||||||
| False SwipeLevel: 51False Swipe | normal | 40 | 100 | 40 | ||
| An attack that leaves the foe with at least 1 HP. |
Egg Moves (10)
Moves that Farfetch'd can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Steel WingSteel Wing | steel | 70 | 95 | 25 | |
| Strikes the foe with hard wings spread wide. | |||||
| ForesightForesight | normal | 0 | 100 | 40 | |
| Negates the foe's efforts to heighten evasiveness. | |||||
| WishWish | normal | 0 | 100 | 10 | |
| A wish that restores HP. It takes time to work. | |||||
| Baton PassBaton Pass | normal | 0 | 0 | 40 | |
| Switches out the user while keeping effects in play. | |||||
| Mirror MoveMirror Move | 0 | 0 | 20 | ||
| Counters the foe's attack with the same move. | |||||
| GustGust | 40 | 100 | 35 | ||
| Strikes the foe with a gust of wind whipped up by wings. | |||||
| Quick AttackQuick Attack | normal | 40 | 100 | 30 | |
| An extremely fast attack that always strikes first. | |||||
| FlailFlail | normal | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Feather DanceFeather Dance | 0 | 100 | 15 | ||
| Envelops the foe with down to sharply reduce ATTACK. | |||||
| CurseCurse | normal | 0 | 0 | 10 | |
| A move that functions differently for GHOSTS. |
TM/HM Moves (17)
Moves that Farfetch'd can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Iron TailIron Tail | steel | 100 | 90 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 60 | 100 | 15 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Steel WingSteel Wing | steel | 70 | 95 | 25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| CutCut | bug | 55 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| FlyFly | 70 | 100 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. |
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