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Eevee Moves & Learnsetin Pokémon Emerald Legacy

normal32 total moves

Complete moveset and learnset for Eevee in Pokémon Emerald Legacy. Learn which moves Eevee can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
15
TM/HM
0
Move Tutor
7
Egg Moves
32
Total

Level Up Moves (10)

Moves that Eevee learns naturally as it levels up.

TackleLevel: 1normal
3510035
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's DEFENSE.
Helping HandLevel: 1normal
010020
Boosts the power of the recipient's moves.
Sand AttackLevel: 8ground
010015
Reduces the foe's accuracy by hurling sand in its face.
GrowlLevel: 11normal
010040
Growls cutely to reduce the foe's ATTACK.
Double KickLevel: 16fighting
3010030
A double-kicking attack that strikes the foe twice.
Quick AttackLevel: 23normal
4010030
An extremely fast attack that always strikes first.
BiteLevel: 30dark
6010025
Bites with vicious fangs. May cause flinching.
Baton PassLevel: 36normal
0040
Switches out the user while keeping effects in play.
Take DownLevel: 42normal
9510020
A reckless charge attack that also hurts the user.

Egg Moves (7)

Moves that Eevee can learn through breeding with compatible Pokémon.

Charmnormal
010020
Charms the foe and sharply reduces its ATTACK.
Flailnormal
110015
Inflicts more damage when the user's HP is down.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Cursenormal
0010
A move that functions differently for GHOSTS.
Ticklenormal
010020
Makes the foe laugh to lower ATTACK and DEFENSE.
Wishnormal
010010
A wish that restores HP. It takes time to work.
Jump Kickfighting
909525
A strong jumping kick. May miss and hurt the kicker.

TM/HM Moves (15)

Moves that Eevee can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tailsteel
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.

Eevee Moves & Learnset | Emerald Legacy