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Doduo Moves & Learnsetin Pokémon Emerald Legacy
normal• 34 total moves
Complete moveset and learnset for Doduo in Pokémon Emerald Legacy. Learn which moves Doduo can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
15
TM/HM
0
Move Tutor
7
Egg Moves
34
Total
Level Up Moves (12)
Moves that Doduo learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1Peck | 35 | 100 | 35 | |||
| Attacks the foe with a jabbing beak, etc. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's ATTACK. | ||||||
| UproarLevel: 1Uproar | normal | 65 | 100 | 25 | ||
| Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| PursuitLevel: 9Pursuit | dark | 40 | 100 | 20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| Fury AttackLevel: 13Fury Attack | normal | 18 | 100 | 20 | ||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| Tri AttackLevel: 21Tri Attack | normal | 85 | 100 | 15 | ||
| Fires three types of beams at the same time. | ||||||
| BounceLevel: 24Bounce | 85 | 90 | 15 | |||
| Bounces up, then down the next turn. May paralyze. | ||||||
| RageLevel: 27Rage | normal | 20 | 100 | 20 | ||
| Raises the user's ATTACK every time it is hit. | ||||||
| AgilityLevel: 33Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost SPEED. | ||||||
| Drill PeckLevel: 37Drill Peck | 80 | 100 | 20 | |||
| A corkscrewing attack with the beak acting as a drill. | ||||||
| Jump KickLevel: 44Jump Kick | fighting | 90 | 95 | 25 | ||
| A strong jumping kick. May miss and hurt the kicker. | ||||||
| Double EdgeLevel: 50Double Edge | normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. |
Egg Moves (7)
Moves that Doduo can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Quick AttackQuick Attack | normal | 40 | 100 | 30 | |
| An extremely fast attack that always strikes first. | |||||
| SupersonicSupersonic | normal | 0 | 70 | 20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| Baton PassBaton Pass | normal | 0 | 0 | 40 | |
| Switches out the user while keeping effects in play. | |||||
| Faint AttackFaint Attack | dark | 70 | 0 | 20 | |
| Draws the foe close, then strikes without fail. | |||||
| FlailFlail | normal | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| EndeavorEndeavor | normal | 1 | 100 | 5 | |
| Gains power if the user's HP is lower than the foe's HP. |
TM/HM Moves (15)
Moves that Doduo can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 60 | 100 | 15 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Steel WingSteel Wing | steel | 70 | 95 | 25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| FlyFly | 70 | 100 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. |
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