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Dodrio Moves & Learnsetin Pokémon Emerald Legacy

normalflying32 total moves

Complete moveset and learnset for Dodrio in Pokémon Emerald Legacy. Learn which moves Dodrio can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
18
TM/HM
0
Move Tutor
0
Egg Moves
32
Total

Level Up Moves (14)

Moves that Dodrio learns naturally as it levels up.

PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's ATTACK.
PursuitLevel: 1dark
4010020
Inflicts bad damage if used on a foe switching out.
Fury AttackLevel: 1normal
1810020
Jabs the foe 2 to 5 times with sharp horns, etc.
UproarLevel: 1normal
6510025
Causes an uproar for 2 to 5 turns and prevents sleep.
PursuitLevel: 9dark
4010020
Inflicts bad damage if used on a foe switching out.
Fury AttackLevel: 13normal
1810020
Jabs the foe 2 to 5 times with sharp horns, etc.
Tri AttackLevel: 21normal
8510015
Fires three types of beams at the same time.
BounceLevel: 24flying
859015
Bounces up, then down the next turn. May paralyze.
RageLevel: 27normal
2010020
Raises the user's ATTACK every time it is hit.
AgilityLevel: 33psychic
0030
Relaxes the body to sharply boost SPEED.
Drill PeckLevel: 37flying
8010020
A corkscrewing attack with the beak acting as a drill.
Jump KickLevel: 44fighting
909525
A strong jumping kick. May miss and hurt the kicker.
Double EdgeLevel: 50normal
12010015
A life-risking tackle that also hurts the user.

TM/HM Moves (18)

Moves that Dodrio can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Steel Wingsteel
709525TM47
Strikes the foe with hard wings spread wide.
Flyflying
7010015HM02
Flies up on the first turn, then strikes the next turn.