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Diglett Moves & Learnsetin Pokémon Emerald Legacy

ground35 total moves

Complete moveset and learnset for Diglett in Pokémon Emerald Legacy. Learn which moves Diglett can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

9
Level Up
19
TM/HM
0
Move Tutor
7
Egg Moves
35
Total

Level Up Moves (9)

Moves that Diglett learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
Sand AttackLevel: 1ground
010015
Reduces the foe's accuracy by hurling sand in its face.
GrowlLevel: 5normal
010040
Growls cutely to reduce the foe's ATTACK.
MagnitudeLevel: 9ground
110030
A ground-shaking attack of random intensity.
DigLevel: 17ground
7010020
Digs underground the first turn and strikes next turn.
Mud SlapLevel: 25ground
3010015
Hurls mud in the foe's face to reduce its accuracy.
SlashLevel: 33normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
EarthquakeLevel: 41ground
10010010
A powerful quake, but has no effect on flying foes.
FissureLevel: 49ground
1305
A one-hit KO move that drops the foe in a fissure.

Egg Moves (7)

Moves that Diglett can learn through breeding with compatible Pokémon.

Faint Attackdark
70020
Draws the foe close, then strikes without fail.
Screechnormal
08540
Emits a screech to sharply reduce the foe's DEFENSE.
Ancient Powerrock
6010010
An attack that may raise all stats.
Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Beat Updark
2010010
Summons party POKéMON to join in the attack.
Uproarnormal
6510025
Causes an uproar for 2 to 5 turns and prevents sleep.
Rock Sliderock
809515
Large boulders are hurled. May cause flinching.

TM/HM Moves (19)

Moves that Diglett can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Rock Tombrock
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.