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Cradily Moves & Learnsetin Pokémon Emerald Legacy

rockgrass40 total moves

Complete moveset and learnset for Cradily in Pokémon Emerald Legacy. Learn which moves Cradily can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

18
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
40
Total

Level Up Moves (18)

Moves that Cradily learns naturally as it levels up.

AstonishLevel: 1ghost
5010015
An attack that may shock the foe into flinching.
ConstrictLevel: 1normal
4010035
Constricts to inflict pain. May lower SPEED.
AcidLevel: 1poison
4010030
Sprays a hide-melting acid. May lower DEFENSE.
IngrainLevel: 1grass
010020
Lays roots that restore HP. The user can't switch out.
ConstrictLevel: 8normal
4010035
Constricts to inflict pain. May lower SPEED.
AcidLevel: 11poison
4010030
Sprays a hide-melting acid. May lower DEFENSE.
Rock ThrowLevel: 15rock
509525
Throws small rocks to strike the foe.
Mega DrainLevel: 18grass
5010025
An attack that absorbs half the damage inflicted.
IngrainLevel: 22grass
010020
Lays roots that restore HP. The user can't switch out.
Confuse RayLevel: 26ghost
010010
A sinister ray that confuses the foe.
Ancient PowerLevel: 30rock
6010010
An attack that may raise all stats.
Giga DrainLevel: 35grass
7510015
An attack that steals half the damage inflicted.
AmnesiaLevel: 39psychic
0020
Forgets about something and sharply raises SP. DEF.
RecoverLevel: 44normal
005
Recovers up to half the user's maximum HP.
Rock BlastLevel: 48rock
259015
Hurls boulders at the foe 2 to 5 times in a row.
StockpileLevel: 53normal
0010
Charges up power for up to 3 turns.
Spit UpLevel: 53normal
10010010
Releases stockpiled power (the more the better).
SwallowLevel: 53normal
0010
Absorbs stockpiled power and restores HP.

TM/HM Moves (22)

Moves that Cradily can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
1510030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
7510015TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.