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Charmander Moves & Learnsetin Pokémon Emerald Legacy

fire43 total moves

Complete moveset and learnset for Charmander in Pokémon Emerald Legacy. Learn which moves Charmander can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
23
TM/HM
0
Move Tutor
9
Egg Moves
43
Total

Level Up Moves (11)

Moves that Charmander learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's ATTACK.
EmberLevel: 7fire
4010025
A weak fire attack that may inflict a burn.
SmokescreenLevel: 13normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
RageLevel: 19normal
2010020
Raises the user's ATTACK every time it is hit.
Fire PunchLevel: 22fire
7510015
A fiery punch that may burn the foe.
Scary FaceLevel: 25normal
09010
Frightens with a scary face to sharply reduce SPEED.
FlamethrowerLevel: 31fire
9510015
A powerful fire attack that may inflict a burn.
SlashLevel: 37normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Dragon RageLevel: 43dragon
110010
Launches shock waves that always inflict 40 HP damage.
Fire SpinLevel: 49fire
3510015
Traps the foe in a ring of fire for 2 to 5 turns.

Egg Moves (9)

Moves that Charmander can learn through breeding with compatible Pokémon.

Belly Drumnormal
0010
Maximizes ATTACK while sacrificing HP.
Ancient Powerrock
6010010
An attack that may raise all stats.
Rock Sliderock
809515
Large boulders are hurled. May cause flinching.
Bitedark
6010025
Bites with vicious fangs. May cause flinching.
Heat Wavefire
10010010
Exhales a hot breath on the foe. May inflict a burn.
Outragedragon
11010015
A rampage of 2 to 3 turns that confuses the user.
Beat Updark
2010010
Summons party POKéMON to join in the attack.
Swords Dancenormal
0030
A fighting dance that sharply raises ATTACK.
Dragon Dancedragon
0020
A mystical dance that ups ATTACK and SPEED.

TM/HM Moves (23)

Moves that Charmander can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Dragon Clawdragon
9010015TM02
Slashes the foe with sharp claws.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tailsteel
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
120855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Overheatfire
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Cutbug
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.