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Baltoy Moves & Learnsetin Pokémon Emerald Legacy
groundpsychic• 39 total moves
Complete moveset and learnset for Baltoy in Pokémon Emerald Legacy. Learn which moves Baltoy can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
15
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
39
Total
Level Up Moves (15)
Moves that Baltoy learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ConfusionLevel: 1Confusion | psychic | 50 | 100 | 25 | ||
| A psychic attack that may cause confusion. | ||||||
| HardenLevel: 1Harden | normal | 0 | 0 | 30 | ||
| Stiffens the body's muscles to raise DEFENSE. | ||||||
| SmokescreenLevel: 3Smokescreen | normal | 0 | 100 | 20 | ||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| Rapid SpinLevel: 5Rapid Spin | normal | 20 | 100 | 40 | ||
| Spins the body at high speed to strike the foe. | ||||||
| Mud SlapLevel: 7Mud Slap | ground | 30 | 100 | 15 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| PsybeamLevel: 11Psybeam | psychic | 65 | 100 | 20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| Rock TombLevel: 15Rock Tomb | rock | 50 | 95 | 25 | ||
| Stops the foe from moving with rocks and cuts SPEED. | ||||||
| Self DestructLevel: 19Self Destruct | normal | 200 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Ancient PowerLevel: 25Ancient Power | rock | 60 | 100 | 10 | ||
| An attack that may raise all stats. | ||||||
| SandstormLevel: 30Sandstorm | rock | 0 | 0 | 10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| Cosmic PowerLevel: 33Cosmic Power | psychic | 0 | 0 | 20 | ||
| Raises DEFENSE and SP. DEF with a mystic power. | ||||||
| PsychicLevel: 36Psychic | psychic | 90 | 100 | 15 | ||
| A powerful psychic attack that may lower SP. DEF. | ||||||
| EarthquakeLevel: 42Earthquake | ground | 100 | 100 | 10 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Hyper BeamLevel: 48Hyper Beam | normal | 150 | 90 | 5 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| ExplosionLevel: 55Explosion | normal | 250 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. |
TM/HM Moves (24)
Moves that Baltoy can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 95 | 100 | 15 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Creates a wall of light that lowers SP. ATK damage. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 70 | 100 | 20 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 15 | TM29TM29 | |
| A powerful psychic attack that may lower SP. DEF. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Rock TombRock Tomb | rock | 50 | 95 | 25 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts SPEED. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Skill SwapSkill Swap | psychic | 0 | 100 | 10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. |
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