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Ampharos Moves & Learnsetin Pokémon Emerald Legacy

electric34 total moves

Complete moveset and learnset for Ampharos in Pokémon Emerald Legacy. Learn which moves Ampharos can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
34
Total

Level Up Moves (12)

Moves that Ampharos learns naturally as it levels up.

TackleLevel: 1normal
3510035
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's ATTACK.
Thunder ShockLevel: 1electric
4010030
An electrical attack that may paralyze the foe.
Thunder WaveLevel: 1electric
010020
A weak jolt of electricity that paralyzes the foe.
Thunder ShockLevel: 9electric
4010030
An electrical attack that may paralyze the foe.
Thunder WaveLevel: 18electric
010020
A weak jolt of electricity that paralyzes the foe.
Cotton SporeLevel: 27grass
08540
Spores cling to the foe, sharply reducing SPEED.
Thunder PunchLevel: 30electric
7510015
An electrified punch that may paralyze the foe.
Light ScreenLevel: 42psychic
0030
Creates a wall of light that lowers SP. ATK damage.
ThunderboltLevel: 47electric
9510015
A strong electrical attack that may paralyze the foe.
ThunderLevel: 52electric
1207010
A lightning attack that may cause paralysis.
Zap CannonLevel: 56electric
1007010
Powerful and sure to cause paralysis, but inaccurate.

TM/HM Moves (22)

Moves that Ampharos can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tailsteel
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderboltelectric
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1207010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.